What might be coming in WoW v6.1?

What might be coming in WoW v6.1? (blizzard official source, and wowhead’s views)

  • A Legendary follower for the garrison, as part of the legendary quest chain. Cool.
  • Ability to send tweets and screenshots out directly from the UI. Um, wow.
  • Better flight paths. Good.
  • Game-Time tokens tradable for gold. Maybe at this stage. #Plex
  • An heirloom tab, which might be wonderful, or might be pox.
  • Maybe the new Blood Elf models. Meh, not fussed.
  • Another raid. Good.

Bring it on, looking forward to it.

Molten Core at 100 done


Molten Core is done! I feel like I can de-stress a little as I’ve gained the mount and the helm, and don’t plan to return to there at 100 anytime soon. It was great to do though. I plan to open up an Alt now so they can also have a Garrison, to both feed my main and have a different leveling experience through Warlords.

For MC I joined an in progress fight so only had to fight the last 4 bosses, and our group had a far harder time on the trash than the bosses. Strategy wise I think there were enough folk who knew what to kill in what order, that everyone else just followed along – so it was like very old school MC. I missed Sam yelling for decurse, and thought that Ragnaros in particular had been toned back in terms of difficulty to make the experience more LFR friendly. Nobody made the joke about looting the damn dogs, sadly.


Slowly leveling, very impressed

I’m about 5% away from level 93 now, and still loving Shadowmoon Valley. As a zone it is well put together. The rares spawn often, they drop interesting and sometimes useful things, the monsters are squishy enough (especially if you overgear the zone), and the travel time between hubs and quest locations is enough to get you “into” the zone and exploring without being tedious. There are the odd special things found along the way, like the quest to kill animals for steaks, or the special events for the garrison.

It is also a little morbid to look at this zone and think about what we know of the alternative from our character’s own timeline. I can see parallels in the geography and that helps make the story’s impact stronger. I wish I was able to level faster, but not at the cost of missing the experience.


More WoW Round-up

  • Subscriber news – Polygon is reporting that WoW is back over 10 million paying players at the moment. That means Warlords of Draenor has returned WoW back to The Burning Crusade subscriber numbers. Fantastic. More players means more diversity and options. 3.3 million sales at launch.
  • Observation – Local Australian severs have made a huge difference in the game to me in terms of latency. No longer to monsters infrequently “stagger-jump” or rever to a place slightly when they are fighting. I love it.
  • Observation – It appears that the massive login queues are (mostly) gone too.
  • WoW’s 10th Anniversary event starts soon in Molten Core – see rant below… It contains foul language, so you’ve been warned in advance.

Continue reading

Wow ain’t dying.


WoW Nagrand oceanic. Position 3642 in queue, 126 mins. Dead? Right.
I’m kind of happy it’s like this: we have players everywhere.
Perhaps the Ddns attack affected times, perhaps it’s all the returning players. A bit of realm maint and the odd tweak we might see more capacity. I’ll wait. The content isn’t going anywhere.


  • Position and time flings around a bit; from 45 mins to 450 minutes. Yikes!
  • 2 hours later, still a 2+ hour wait estimated.
  • 3 hours later, 45 min to 1.5 hours to wait. And I think the queue is going down because we all need to go to bed to sleep.

WoW subscriptions and resubscription

After a day of chatting about WoW to the nefarious gamer who first recruited me to World of Warcraft; I’ve resubscribed. It took a day to break my will, which means one of my favourite sayings by Oscar Wilde applies totally, “I can resist everything except temptation”.

Last night I ran Karazhan’s first boss five times to try to get the mount, UP once, and solved the archaeology Horn which makes your character bigger. It was great.

Related old news says WoW subs have increased again too as players return for Warlords (MMO Champ 14 Oct). We’ve seen this increase occur once before with the pre-Mists subscribers. It isn’t news in itself, but I think we will see a slightly different result from the Mists pre-sub drop off. My hunch (based upon only my gut feel) is that this time the subs will take significantly longer to drop away. They will drop away, but I’d not be surprised to see them climb upward again before doing so, and certainly expect the initial downward drop to take longer than it did in MoP.

Why? Part of my hunch is that the simplification from the item changed and the squish will remove a gearing attitude, and thus make it easier to maintain multiple sets, and therefore grant flexibility. There is also the appeal of WoD as something new, which is also a return to something that was popular back in the day. The Burning Crusade really built the WoW player-base, and many of us look fondly on Draenor.

Lastly I think they know how to make reasonable content, and many players and companies know that this formula works well. Yes, it is grindy, and a themepark, and often unbalanced, and also affected by a vocal minority … but everything is, especially in computer games. If Blizzard deliver quality the players will play. So far it looks promising.