First thoughts on the Ruby Sanctum

The Insidious regulars charged at the Ruby Sanctum last night, and by golly it showed us who is boss. The patrolling trash is to be respected, and the need for cc and stun/interrupts makes this content a true pug wiper, at least for a while.

I loved it!

Wiping on new content is so much better than doing old 5 mans, and a great way to start our raid night. New tactics, really nasty trash, and the fact that it is not technically mandatory for progression mean that I can be keen to do this content, and so will so many others that we have a chance of folks actually learning what to do.

A conversation started around the topic of how hard the instance is meant to be, and we generally agreed that it will be darn hard while we learn and there are no boss warning, but get pugable as time passes. I think this is true to a point, but think it wil still be one of those places where a screen-licker will fail, and potentially make others fail.

A description of the trash: “This is technically the trash’s trash…”

Which makes me think that it is totally unacceptable for somebody to not move the third time they are targeted by something bad. I mean come on, how hard is it? (rhetorical question)

If you need more than a very large Red Arrow pointing at the top of your character that something bad is about to happen, then you are a bloody idiot. Plain and simple. It could not be made more obvious, and we had just spent a few minutes talking about how people need to move away from each other.

So we didn’t win at all. We did kill one of the mini-bosses, but the patrolling trash with the Commander kicked us enough times to make the first five bosses in ICC seem like more fun and better use for time, so the crew will return at a later time. I’m sure some guilds went in and one shot it, and sure others fought hard and got through.

That isn’t us, we wiped, but I still enjoyed.

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A PuG Swearjar

After the past 3-4 days pug’ing runs I’m depressed. The one run that did finished cost 27g in repairs and only a few badges because we had to skip a boss. The rest were worse, which means we were wiping all over the place, and didn’t even finish. Nagrand heroic puggers are at least 20% horrid, and by that I mean that most groups I see have at least 1 guy who should not be there.

So, here is a new tactic. A PuG Swearjar. Rather than get angry and rave in guild-chat (because I have a blog for that), I’ll put a $1 into a jar and save for something nice.

This way there is a little positive light on every bad event. Each wipe, unnecessary death, group break-up, or otherwise bad even involving a pug will help me accumulate some play money. I could have a new widget soon, and if it continues this way for months; probably a plasma TV.

We used to have a pug channel on my old server for known good players, and something like that would be very handy. Anyone out there on Nagrand?