Late-ish into the HearthStone beta

Yehaw! Some emails are just plain exciting to get. As I download, play, and get all mushy (hopefully) about HearthStone, I’ll post follow-up. I’ll also have to read the T&Cs to see what I’m allowed to say, in case any caveats are still in place (ahem).

As a person who generally has no time for physical collect-a-card based games (like Magic TG) I am looking forward to how this game makes me feel. I’d go as far as to say I’m a collectable card game hater. I am a keen gamer though and I can see this game as real avenue where casual based play would entice players to spend real money on cards.

That is the spin for HearthStone from what I understand now, the cash you spend will get you bonuses far faster, far better decks, which in turn (I assume) gives far more leverage to the win-loss ration which I read is a key metric for rewards. A game with a pay-to-win from the outset isn’t something that I’d first accept as a casual player, bu then perhaps it make a huge difference because it is isolated and set from the get-go.

So this should be interesting. I’ll certainly have to get my ipad back, as that type of interface is very likely where I’ll do all my testing.

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Those who must be left behind, on purpose.

A long time ago in my guild there was a player who needed to be removed. The story around why was typical in an online game, an ego was out of check and was disruptive to many of the other guild members.

He wasn’t special, wasn’t an officer, and was certainly one of the rudest people I’d had the displeasure of talking to closely. What made is worrisome was how many months later the same person was still out in /Tradechat bad mouthing the guild, the characters involved, and still sending rude whispers. A truly enlightened bastard who appeared to get his enjoyment from the game by bothering others.

Recently in the guild we also had to tell a few people tone it back. They did, and everything seems to be ticking along without issues now. When the Officers and I were talking through the situation with the recent guys the enlightened bastard’s character name came up as a point of reference. The recent guys were not even close to the E.B in the long past, but EB is still out there playing.

It got me thinking… about not wanting to ever see the EB again. Not under any circumstances.

Now my ignore list solves that problem for me, but I also have a responsibility to my guild. I think MMO games like World of Warcraft could do with a Guild based parma-ban feature.

When set the PLAYER’s account is stopped from being a member of that guild. This stops somebody from alt switching, it makes removing somebody who is really vitriolic easy, and means the other guild members who might have invite ability will not and cannot be pressured into letting the person rejoin.

Block them permanently. Anyway, just a thought.

TyphoonAndrew

Yuriv's_Tombstone

LucasArts Closed

Rhetoric surrounds the closure of LucasArts. I feel for the folks who have lost their jobs, and agree with the popularist cynical view that most of what made the company iconic originally has not been the daily activity for many years. That said the company did have some interesting different games in production for Star Wars and I was excited. 1313 was a new direction, and I was watching it. I was even a little excited despite feeling that the Star Wars MMO failed to deliver anything different or as good as WoW. It will be a shame if those games do not get picked up by other software development houses, and hopefully some of the staff too.

Of course the comments are a range of support and snide, the move is not totally unexpected given Disney has Star Wars now and can do as it wishes. This is a significant point in time to watch…will Disney provide vision for the franchise, or produce garbage?

IMHO Disney is a monolithic company operating in ways that only rarely connect with my daily life. I watch their films when I get around to them, and generally don’t buy merchandise or go to theme parks. They have purchased a powerful brand in Star Wars, with a very passionate support base. With that passion comes expectation and management of feedback, some fans are not forgiving.

I hope they have a new angle and create something in the spirit of the first Star Wars film. That would impress, and have a chance of providing a continuing fan-base well into the next decade.

Src: LucasArts Video Game Development Shutdown by Disney.

SW1313 flushed down a hole when Disney cancelled it

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Wired thinks WoW isn’t cool anymore. I think Geeks never cared

Wired has an article about wow’s decline in subscribers and the change from WoW being a hobbie that all geeks were playing, to now being something that is no longer chic or cool. Its like reading a hipster’s impression of the rise and fall of the Roman Empire; misguided and not really facing the reality of the geek community or the WoW community.

It was mainstream cool when the celebrities caught up, and now it’s on its way down.

Fundementally geeks tend not to care what others think, as the geeking out on a topic or activity is so much part of our mindset that at worst we might hide the hobby, but generally are always happy to talk about it. Wow or any other game’s “cool status” or its appeal as a “social activity benchmark” misses the point that most of the players are true geeks about it. And if not about World of Warcraft specifically, then it might be computer games in general.

The point made about wow being “Golf for Geeks” might be true for a smattering of people thinking it might make a difference to a job or a social niche, but any golf player can detect a newbie or a pretender, and so can a gamer. Did anyone actually stop or start playing computer games just because a celebrity did? Pretty shallow.

Many years ago we interviewed a Dev and she said WoW was one of her hobbies, and while we joked in the interview about her being Horde scum, it made no difference to the outcome.

Some celebrity or mid-weight personality playing WoW has no influence on my wow one way or the other. I guess the article might generate some hits for Wired though, as I geek out about a quasi-anti-wow story. Wink.