Feelings on GM retirement

Part of the challenge to play wow well is at a basic level having enough time to make progress. There is a minimum amount of time needed to do any particular task, and of late my time available has been decreasing – this is especially true of any player who wishes to also have a controlling role in a guild structure. It takes a bit (or a lot) more time than just playing.

In future I expect it to get even harder to get a regular cycle of time each week, so (with much apprehension) I’ve retired as GM of the Insidious guild, returning the title to the old GM. In hindsight I have some thoughts on being a guildie, a GM, and a player that I thought might be interesting to others. Continue reading

Looking back to the beginning of Wrath

What are your fondest memories from the beginning of this expansion?

  1. I thought I’d only play the Death Knight as a distraction, and it became my new toon. I came very quickly to love melee dps, and the DK combined all wonderful things of the Paladin Tank with the Druid-Cat dps. Leveling through 68-80 was time consuming because we were playing catch-up to the guys who started at 70 – that said, I didn’t mind.
  2. I wanted to see Naxx in the flesh, and was not disappointed. Naxx is a wonderful instance.
  3. I thought Ulduar would be game changing and was let down. It was fantastic, but also so large and time consuming that it was very difficult for me to see most of it. General Vez is as far as I’ve seen and I doubt I’ll see further.
  4. The storyline was very enticing and exciting, and I think this has been maintained well over the course of the game.
  5. I was stoked about new gear, but think the gear has also been too spread apart, which now means we are seeing iLevels beyond what I thought was possible. For example an early epic to be around iL 200, and we can now get 265 gear! Makes you wonder what level the L81 Blue items will be.

… a shared topic on the Blog Azeroth Forum

Patch notes 3.1.1 thoughts

I’m sure every wow player is aware that 3.1.1 is being deployed across the realms tonight, and there are a flurry of updates, and a few fixes applies over the last few days. Mainly downward adjustments to Ulduar, but a few class changes too. The weather report version might be: A mostly fine and sunny patch, occasional slight nerf, with light QQ, and moderate wind in some areas.

Some thoughts:

  1. Firstly we get our talent points back again. Cool, especially for folks who were still mucking about with a few different specs. Comes at a handy time and I’ll take the opportunity to muck about with spec again. Any free respec is worth considering a tinker.
  2. The scaling down of content in Ulduar is sure to make most of the community happy, but some angry. Some guilds are having trouble (mine), others are making slow-ish progress, and a few are tearing the place apart. Kudos to ’em. If the tiny percentage of players who already think this instance is too easy are upset, I hope I don’t hear them in a lift or on the street. I’ll slap them as its just too early to say anything definitively. If its too easy for you then you get to fountain dance in T8.5 before everyone else. Grats.
  3. DKs get a 50% reduction in the maximum amount of damage blocked by Anti-Magic Shell (was 100% health, now 50%). This feels like a pvp adjustment that is a touch too wide, but what ever. Maybe DK tanking was too easy for spell damage too? Pfft. I can’t say that the change is class breaking and can’t say that it will shut any folks up about DKs being over powered. Its the player, not the class. It was and will still be a damn fine ability.
  4. DK also get a Death Strike change which feels nurf-ish, but again not the end of the world.

    We have since made another hotfix to just change the way the healing works completely. It now heals 5% of the death knight’s health per disease on the target, up to a max of 15%. This should allow Frost and Unholy to benefit from Death Strike healing while letting Blood benefit from extra Death Strike damage. The tooltip will not reflect this change until we can patch the client.

  5. This note is wonderful: “Katherine Lee should no longer be attackable in Dalaran, meanies.” Just what I like about wow, this made me laugh. And also made me wonder who could be bothered.
  6. If the rumoured WG exploit is real, then I hope they fix it now too. Either side being able to cheat is nothing to brag about, or take advantage of.

Go read the rest at MMO Champion.