Overall I rate this patch as good. Its going to cost me a small chest full of gold for the respecs while I muck about, but it will be worth it.
The “Tap” change is wonderful! No more missing out on a tag because your opening affect does no damage. Warlocks (dot), Priests (dot), Druids (faerie fire) will benefit.
DK changes are not over, and while they’ve up’ed some stuff (Blood HP regen) and down’ed other stuff (general Unholy damage), the changes in the middle for Frost tanking make sense to me the most.
Especially good for DK Tanks is the new weapon enchant: Rune of the Stoneskin Gargoyle, apparently adds Def +25 and Stam by 2% as a Weapon Enchant. That is tank love!
Having the Summon Ghoul and Raise an Ally as two spells makes sense. Nice change.
Having the Glyph remove the Corpse Dust cost is an even better change for Unholy. Combined with the 40/70% avoidance means pets don’t insta-gib as much.
Sigil of Haunting Dreams, now gives a chance to grant 173 crit strike rating for 10 secs on Blood Strike and Heart Strike. Nice, for 15 tokens.
Blacksmithing has been adjusted so that its harder to level at the 390-415-ish bracket. Basically there was a pattern that made it ultra-cheap to create stuff and get skill points. Its been adjusted so that the mats are more costly. I’d be a bit miffed if I hadn’t already passed 420.
Shaman have had their Talent points refunded, so why not the Death Knights? Not enough of an adjustment I suppose.
Overall I like this patch. Lots of changes, with the highlights that I like the most:
Death Knights on any Realm – does this mean you have a 55 on one realm, and then you create a 55 on another? If so that’s strange but good for allowing re-balance. Not that I need anothert DK, but its good regardless.
More graveyards is a good thing, and hopefully we get a few more places to run from in Northrend and Outland too.
Run speed while dead has been increased, yay.
Most of the DK changes are great, but a touch of love for the Frosty tanks might have been good. I can see the Unholy changes really helping, and I love the fact that Horn is now no cost and gives RunePower. I can’t see Gargoyle as a real option still, the RP cost is too high compared to chat the Ghoul can do.
Swipe for Feral cats at 71 is wonderful.
Tapping a target makes it yours, and any action that Aggros is a tap. Woot.
All the notes after the fold, and yes, I see the improvements while being dead as very worth while. Its part of how I manage Aggro. 🙂