Its been a busy few weeks, where I’ve not been able to do much in terms of solid play. Instead I’ve scattered around with getting some odd Achievements. Here are the screenies for Attention to Detail in Scholo (pick the right wizard chic), Over 9000 (getting too many achievement points), and Time Flies (healthy guild rep on my alt druid).
I love a good 25 man roflstomp run, and also can’t help but share my ingloriously poor UI layout. In the screenie below you can see why. I can hardly see much of the screen without my own UI elements getting clogged, and then the amount of malarky in the floor and flying through the air has my character somewhere in the middle of the red fire, green fire, blue beam, and near the grey/blue crystal. I think.
This is the twin consorts in Throne of Thunder, or the fight I like to call “Wheeeee, chase the girly swirly fire, opsie! Anyone got a rez, lol”. LFR, Love it. I could probably remove the dps meter, and I should move some of the non-essential buttons on the middle bottom to the right, after moving the stuff on the lower right to some sort of radial menu. But it is LFR and doing 80-90k dps is fine in there.
A little while ago the Insidious Guild on Nagrand got THE ULTIMATE CHALLENGE (yes, has to be written in caps, its the ultimate). That means 250 Guild Challenges. Sheesh the boy and girls in Insidious are a busy bunch of achievement junkies players.
Those pesky pvp battles were an absolute pain, and now my DK is thankfully back to grinding drops from raid bosses and farming mats to get further through the quest chain.
Generally I hated the pvp battlegrounds. Almost all the fights demonstrated that an organised group will crush a typical pvp set of random players. The battlegrounds where we died constantly were blisteringly frustrating.
The battlegrounds were a core of us followed some simple strategies were good, and generally we either won or came very close to winning.
Any group is stuffed without a healer, and protecting the healer is actually fun. A particular Paladin teamed up with myself and another Death Knight and we roflstomped almost everyone for 2-3 minutes at a time before the Orb debuff made us crushable. As a set of three we moved through that Battleground together and it worked really well. Later it was a Druid who help me steamroll through the squishies are part of the fighting team.
Stay as a group. i.e. when 3-4 players stayed in the middle of the Orb Arena (not its real name) we smashed the others. Especially when we had two players with Orbs.
Fight within the game’s ideal zone. i.e. on the flags, carts, or in the center of the arena where you get the most points.
Personal cooldowns are not for emergencies, they are for every second in the game. A moment spent in combat without them is pointless.
Not that I intended to, but a particular Shadow Priest and Warlock on Horde are probably writing blog posts about how much Death Knights are broken and overpowered in PvP. I think I killed these particular two characters
Now that I’ve done the Test of Valor (yay, finally) I’m at the part in the epic quest chain to kill a special commander, and win two pvp battlegrounds.
I’m not keen to do the PvP part as I do not understand anything about the two games, and this late in the expansion I can imagine that random teams will not like a scrub. Tough luck for them though, blame Blizzard folks, the Epic quest chain is making me hurt your PvP fun. As such I’ve started collecting the ~458 pvp gear, so I don’t get roflstomped straight away and I won’t be a useless scarecrow for the team I join.
Getting a started Pvp set is cheap if you know the patterns (10-15 ore per item, + gems and enchants) or very expensive if you want to buy your way through the sets. I either crafted the items, or had them crafted except for one item. So an almost full kit out was around 2000g with gems and enchantments, with most of that cost coming from the gear I purchased and the gems/enchants. The 458 gear is a long way from the beautiful Conquest items that I can see the vendor selling (/drool). For a full gear-set 2k is cheap as chips. If only beginning PvE gear was so cheap; nice that there is a lower barrier to entry for PvP.
I’ve also purchased a pvp neck and ring with Honor, and using a few one handed LFR 483s to go Dual Wield Frost for the pvp battles. I;m not expecting to get top charts for Dps, and did not want to affect my main hand 2H dps weapon by reforging away to the “wrong” starts for PvE.
So far the biggest problem is bag space. A Dps, Tank, and now PvP-Dps set takes up a lot of space. I wonder if PvP-Blood is still fun and frustrating for the enemy? Coming to a battleground near you, Mortigen the scrub DK.
I’ve been getting the odd and strange achievements recently, and instead of sliding them by there are screenshots.
Firstly here are some shots from the Blacksmith quest-line to use the Thunder Forge, then onto some random shots from doing daily quests, the 5000 quest achievement, and also getting Mortigen’s Black Prince reputation to Exalted. Then another for looting 50k gold.
Standing atop the Thunder Forge
Mortigen staring at the forge itself after clearing up the Mogu hanging around the entryway. This forge really deserves more attention, it is beautiful.
The Achievement for Pay to Slay, which I don’t understand the meme for.
And the Achievement for 5000 Daily Quests. Jesus that is a lot of regular activity.
And I am also now Exalted with Black Prince.
And then “Got my mind on the Money”, to loot 50k gold.