Professions in Garrisons – what do we know?

A Professions in Garrisons question is on, as part of Blog Azeroth Shared Topic.

I noticed – or could not find – any topics relating to the information about WOD!! I don’t understand!!

So with that in mind, here is one of my first questions:

With you being able to build a third profession area – what are you likely to choose? Have you got all professions covered by alts so are just going to focus on money making? Did you take professions specifically for mounts/raiding or some other purpose but didn’t really want to?

Is there a profession you want for specific reasons?

– Dragonray

I thought the professions aspect of the garrison idea was going to introduce a more Star-Wars-ToR-ish feel, where your NPC helpers go off and do mini-quests as part of assisting with professions (official Garrisons source, and the artCraft blogpost). Maybe that was what I wanted, and  I’m almost certain that something I’ll use.

The garrison will also replace some of the daily activity which was part of the Half Hill Farm in Mists of Pandaria. That might mean a work order area like the current daily farming, or might mean a wider approach which is more like your personal home within the game. I hope it is a home within the setting, as it is something lacking from a story perspective.

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They are also going to reflect major achievements, and be “sharable” to others. That is pretty interesting; especially if a degree of customisation is allowed.

In terms of my professions (the question asked in BA) I have almost all profs covered by Alts, but those alts take ages to catch-up to current max. For example the MoP professions have been available for a very long time, but I am still raising my Inscription and Jewelcrafting.

Talk Azeroth had a summary of the recent Blue Tweets on Garrisons too, worth a gander.

Some pretty cool building specs are coming in. “City Portals” is a Mage Tower spec that opens ports to every major city. Source

We should be clear that garrisons is not about decorating and placing furniture. Gameplay is our focus. Source

Buildings need to be unlocked and upgraded to get specs. Mage Tower is no different. Source

We do have Monuments that you can place from achievements. Source

If a garrison helps me, then that is brilliant. Happy killing, TyphoonAndrew

Art-ToT

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New Blacksmith transmute in 5.4, old one is now pointless

Mortigen staring at the forge itself after clearing up the Mogu hanging around the entryway. This forge really deserves more attention, it is beautiful.

The new transmute for Blacksmiths in patch 5.4 is the Balanced Trillium Ingot (BTI). This transmute basically renders the older Lightning Steel Ingot (LSI) introduced to craft the new weapons from ilevel 489 to 503 defunct. So thanks. BS was handed a transmute for vanity and downgrades on the patch content, and then given another.

Screw off developers, this seems like a very short and shitty merry-go-round of mindless transmutes with no forward planning. What ever happened to giving progression through a profession, where materials and patterns progress? A leads to B, then C, etc. In essence the Blacksmiths will drop any interest in LSI now and just wait for BTI. Silly.

Balanced Trillium Ingot is used for at the very least new Pants and Belt patterns for Blacksmiths and hopefully more items. If it is just for these two slots then I’ll probably pass on this new “feature”.

Given I launch snark at the devs, here is what I would have done in its place. Continue reading

MoP streamlines enchanting rods

Aside

quick repost thoughts – MoP might bring simplified enchanting rods – nice, good idea. But hey, how about giving the upgraded versions that many characters already have some extra tweak or benefit? Like:

  • Slightly faster actions according to the level of the rod?
  • A different colour when enchanting and disenchanting?
  • Or just a decent vender value.

…the rod structure will change in Mists of Pandaria. Over the course of the last few Mists beta patches, the developers have been combing through enchanting and reducing the rod requirements across the board; it appears that the only rod you will need to perform any and every enchant is the first one, the Runed Copper Rod.

Ref: Mists of Pandaria streamlines enchanting rods.

Quick Tip: Gold for beginners

Because I am an alt-a-holic with a short attention span….I started a toon on a server where I have no others, and was worried about the cash flow. Initially it sucked not having any cash for the 35-50 silver items that would make questing a little easier.

Now that I’ve spend a little while leveling Herbalism to around 170 and Inscription to 150, gold is not an issue. Some very cheap Glyphs sell well. 20 minutes of farming can make you 8-10g. For a low level toon that is a frigging fortune. There is no excuse for gold begging. Continue reading