Is this a Timeless Isle rort?

In the Timeless Isle there is the capacity to earn special “bloody coins” currency by adopting the mantle of Ordos and killing others. Get enough coins and there are some nifty non-combat rewards and even a cool mount for 500x of the buggers. On my PvE realm flagging like that is still a dangerous act, as many folk will take the opportunity to fight and the buff takes away a lot of your health. I imagine that on a pvp realm it is one hell of a fast and deadly activity.

I found a group of characters up on the very northern tip of the Isle who appeared to be having their own little Ordos party, where I can only assume they take turns dying and killing each other. A good idea really, but is it a rort?

To be fair they may not have been switching to kill each other for Bloody Coins. Perhaps there was some other RP activity going on, and I’d just found the new tunnel for the DeepRun Tram? I wasn’t invited to join them, and perhaps that was a good thing.

To get there I was riding over the water well beyond where any monsters or quests go, and it was very still and quite. Good on these players for finding a nook to sequester themselves. More power (and blood-coin-thingys) to them.

Mortigen finds rort
Happy Killing, TyphoonAndrew

Ordos is a funny encounter

I like the Ordos fight because it is simple. I dislike it sometimes because that simplicity makes people take the fight less seriously, which in turn make the encounter difficult. Essentially if Ordos’s mechanics were added into a traditional raid instance I think the fight would be considered easy.

Ordos requires one of your characters to have gained the Legendary cloak, run your way past a few fire creatures, and then dps him quickly, while moving the boss away from the huge pools of fire he drops, and having the Living Bombs applied to your raid members moved away from the rest of the people.

ordos-wide

It is in concept exceedingly simple. It is made difficult by being a primarily PuG fight where the quality of players is determined randomly. The fact that getting that Legendary cloak is required is not at all an indication that the player knows anything about what they are doing, and/or might be using a totally different character.

Last night for example I took my Druid as Boomkin to the Ordos fight. Now as a Death Knight in melee I know this fight is terrible because the Tanks don’t move and generally the living bombs go off amid the raid group. It is a cluster of fail. But hey, apparently we just run back and repeat wipe until it dies. That is PuG open world raiding (apparently).

As a Boomkin I was able to stand well back, stay away from everyone else, and dps. Twice I was selected as the bomb, but healed my way through the damage so I could keep fighting. It was easy.

It was so much easier as range dps that I cannot think why (if given a choice) anyone would do anything except stay back as range. That is what is so “funny” – the encounter is a repeated death run for melee but range get to sit back and ping and only stress about a single fight mechanic? Funny. Maybe I’m missing something. Maybe there wasn’t that post from Blizzard about melee friendly stuff. Or maybe they were not at all talking about Ordos. The kill grants huge ilevel gear (thunderforged 559!) so every PvE person will be trying to do this, and that the barrier to entry is so blistering low that we can expect all sorts of casual attitudes.

Good. Funny. I’m going to be a slacker now in Ordos too. The game wants a slack approach, then by golly I’ll live up to that challenge. Bring on the Alt Army of Noob.

I’ve parked that Druid right at the top of the stairs in front of Ordos, so I can switch, tag, kill, and loot whenever it pops each week. I’m going to park my noobie Warrior there soon too, and perhaps get a small bit of Thunderforged gear which will be great for transmog.

Grumble. Funny.