Listening to the one of latest Podcast from Legendary – about 15 minutes in they’re (Greg Street and Brian Holinka) talking through the effects of balancing Pvp vs Pve, and about how they’re not desiring to push one group into the other…forgotten about the Wrathion quest line already? Wish I had.
Great interview though. Particularly good for their perspective on Pvp in terms of balance holistically in the game, rather than at a micro level between classes and specs. A cynic might view it all as boilerplate stuff, but if you listen there is some meat in there on what they are thinking about when the choices are made, which I find really interesting. I’m a fan of knowing some of the process, even if I don’t follow the results.
The Instance had the opportunity to interview Cory Stockton (episode 292), one of the key World of Warcraft “Lead Content Designer” at Blizzard. It adds an element of personality to the names that we read about on forums and blogs.
Overall listening to this helped me along the hype cycle, to look forward to Mists and also raise my expectations on the lore and content being offered in Mists to characters leveling through 85-90. End game options in particular get a good thrashing as a topic throughout the interview. Some notes:
What characters Cory plays…loving the Monk class, and appears he’s a bit of an alt-a-holic. I respect that.
Timed runs, and Scenarios – What were the challenges in getting the balance right? Goal: Competitive PvE and Leaderboards.
A key challenge was explaining what Pandaria is, and why the factions are going there, and for what goals. A quick mention of Garrosh’s motivations and how they think about new lore.
Corey stated that scenarios should have the players understanding the goal up front. The snarky part of my play experience thinks that he’ll want to review the Fall of Theramore then. That said, he has confidence that the other scenarios are interesting and engaging. He mentions a “siege of the Undercity” style scenario with Varian Wrynn as a 3 player mode. Interesting.
Apparently folks do not read quest text! Wow, that makes for a challenge in terms of keeping context for a mission new without over simplification.
Less cinematics in questing, which is probably good given some of the feedback from Uldum.
My guest rant on the Twisted Nether blogcast is available for download, its issue 73 in your iTunes reader thingy. Having not yet listened to it myself, I’m sure there will be the odd “did I say that?“, and a heap of “tell me I don’t sound like that!“.