The more tangential information I read on Wildstar the more I think it might be trying to approach a different audience and supply a different game.
A few things sound interesting, like having playstyle pathways where you pick the style of challenge you want, and the game as aspects built especially for that style. If you like combat, you kill monsters. Prefer discovery, then be challenged to find nooks and special areas.
I also like the art style of the game. Having an overtly cartoon world means the rendering could be sympathetic to longevity in graphics, and also potentially avoids the problems of the uncanny valley which most “real-looking” games face. The tech and resources needed to render out a human face which looks “right” are crazy complex and high. A styled cartoon looks right as we fill in the detail mentally. Our minds are the sketchpad and resources which gives the game appeal.
A non-real style also means that emotional, special, and blood/damage effects can also be skewed toward imparting the meaning without a special particle engine. Take the presentation of a spaceship for example. I have no idea what a Devastator class warship might look like in a space game, but I can tell you without a second of thinking that rendering of water in Farcry was incredible and still looked like cgi. I accept the spaceship as real, but I call bullshit on the water’s repeating pattern at max camera distance.
I have no intention of playing Wildstar, especially as my old pc will not be up to the challenge; but I am interested. That is more that I can say about many of the other games being published and in Beta at the moment.
Interesting times. I’m going to keep watching it. TyphoonAndrew
Update: Community feedback seems to dislike the scenario, I’m waiting to play it (obviously) but I thought this was interesting:
By a player: Theramore scenario completely underwhelming compared to other pre expansion events. It’s Meh.
Blue Post: Was never meant to be a world event. It’s the first Scenario of the game. Tons more content coming next week!
So expect content in the launch, no real “expansion special event”.
I thought I had an extra few hours after the Tuesday maintenance, but Theramore’s Scenario is being released quickly. Go grab two mates and get smashing folks, as the first scenario it will be interesting to see just how these play and what they might indicate for regular activity for characters at level 90. It’s good that it is early as more folks will get to see it. You’ll need ilevel 353 to queue up.
I’m expecting a few “what a piss poor expac launch” comments – and it really remains to be seen. We also do not know what will “hit” when the expansion actually launches too. There is an argument to say that the expansion itself might not need a launch event if the content and play style is good enough in the quest zones. Interesting times.
Bashiok – For US servers it will be unlocked today in the afternoon.
I was also creating a quick guide for it too and had the darn thing half written, but by the time I get to play and then write I guess so many other walk throughs will be released.