Faction reps gaining slowly

A quick toon update on Reputations in progress for Mortigen my Death Knight, making me think that daily quests do have a reward, but by golly that does not make them entertaining.

  • Black Prince now Honored. Not a big deal without the drops needed from raid bosses, which are darn rare and most of what I need now coming from Heart of Fear.
  • Golden Lotus now Revered, so I can save that little more valor and might soon have some upgraded epic Shoulders. Yay. Anyone got some spare Valor? Also means I can unlock the Shadow Pan to start more quests. And a step closer to the epic quest reward too.
  • Klaxxi now Revered, also not a big deal due to the Valor requirement on rewards. I suppose it is one step closer to Exalted and a free 487 epic item. Yippee. Grind.
  • Tillers now totally beyond my comprehension of which idiot farmer likes me, and which are snarky. I do not understand why Farmer Yoon (or whatever his name is) actually needs rep or help. What he really needs and actually has is a host of available players to be slaves on his farm while he stands idle beside the hut watching. That shovel pusher is lucky he is not a yellow-mob, because I’d be killing him every week. Yes, I am exalted which is why these turkeys get the biggest rant.
  • I also do not understand how to get Cooking leveled quickly. All my non-“Way-of-the” cooking is gray.
  • Anglers have had a brief look in, but fishing is no more compelling than before, which means that it’ll be one of the last things I do each week if I have the time.
  • Archaeology is after fishing/Anglers. Yawn.

So I keep doing Golden Lotus and Klaxxi for the Exalted quest chain, garnering Valor to buy the Shoulders, then add Shadow Pan into the mix instead of Tillers so that the epic Helm will one day be something available too.

It’s nice to have an upgrade path. See you online.

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A few nice things like kills, achievements, and factions

A few nice things happened in the past few days; so this post is a long-ish one.

Firstly I was able to join the raiders for our Guild first Elegon kill – booyah! That is a poor fight to be melee but we did it with a few characters playing up close and personal.

The tricks in the fight are plentiful, mainly based upon how to manage the stacks of the damage debuff so that you (a) increase your own damage to Elegon, (b) don’t take too much regular “pulse” damage, (c) don’t die when the large elemental style adds explode on death, and (d) gathering the sparky-adds in the third stage.

Now we head off to the Emperor fight, which is even worse for melee – with the “fun” mechanic where you watch which way the animation goes to dodge, and need full raid awareness, and luck, and manage the adds. I’d rather be doing many other things – grumble.

I finally gained Exalted with the Tillers (yippee), and very underwhelmed with the rewards. As rewards there is a tabard, a Yak, a few cooking recipes, and a basically useless knife. I didn’t expect the earth, but the rewards along the lines of automating the farming (like the bug sprayer and watering system) would have been good, or reducing the instances where we need to perform maintenance on crops?

Like what types of things you ask?

An actual scarecrow (not the toy), which reduces the chance that you get the birds, or rat-thingy infestation. Or anything which makes doing the dailies a little faster, now that the rep is at maximum.

I still have to get each bloody NPC’s individual rep to maximum so not out of the woods yet. Overall I’d like Farmer Yoon to actually be animated around the farm doing things…like farming. It actually looks like I did a lot of the farming and he just stood there. That lazy son of a bitch owes me more than a “thanks pal!”. If he walked around and did things it would go a long way to making it feel like we both did the work.

Is there a faction or way I can now get back down to Hated or At War so I can kill him? Do the Mogu need a champion?

I also happened to get the achievement Chef de Cuisine for 10 points when learning the 2x cooking recipes from the Tillers, indicating 160 recipes known. I don’t like cooking and these two additional recipes are all but useless. Meh, but yay +10 points!

Upgrades via Valor and Justice points soon – interesting news.

Some information via MMO Champion on how the items will be upgraded in patch 5.1. Basically PvE players get the option to use Justice to increase lower level gear by about 8 levels (463 to 471), and Valor gets two steps of 4 levels each costing 750 Valor per increase (489 to 493) and then (493 to 497).

A few more Blue comments, Bag Space, and random linkage

Those Blue posters really do put up with a heck of a lot of splatter and vitriol from the community. Thankfully the mess is easy to find and enjoy. This time Bag Space is something I’ve got some thoughts on at the end, which the Blues seem to think cannot be solved by adding space.

  • Apparently post trolling for “survey feedback” on Dailies is not productive. Fair.
  • No AHs in the Pandaria zones. Consistent with other expansions. Fair, and the OP phrased it well enough to sound like a request too. +1.
  • WoW custom Monopoly has been released. I don’t get it, but can accept it. Fair.
  • A DPS comparison with Blue, via Noxic. Hmm. Not what I’m seeing.
  • I am not the only one (surprise!) that dislikes the Loot-Need rolls in 5 mans, but it is working as intended. That makes it just more evidence that the folks I hate who proceed to take everything are doing nothing “wrong” and everything selfishly. They have great gear though. Again here.
  • Blue confirmed that bigger bags won’t help the issue of no space in the long term. Ahem. That does not mean that larger bags, or better stacking of items in stacks larger than 20 (for most buff food for example) won’t significantly help. I think there is a bit of snarkin the Blue’s response where they offer that bigger bags is such a good suggestion. How about:
    • Make all things that stack to 20 now go up to 100 instead (or maybe 99 if you must). Food, ingredients, crystals, herbs, ore, mats for enchants, cloth, etc. All of it. We’ll have heaps more bag space, with no change in the size of the variable in the DB which stored the stack count.
    • Give me an item (yes it will use a bag slot) that allows me to DE. Sell it as a special Rep item from the Consortium as an Exalted special. That way we can DE as we go too.
    • Make lesser charms stack to 900+.
    • The the quest items for Dailies that I do not have auto-disappear when the Daily is dropped or complete (Duh).

Random stuff from MMO Champ and Blue Posts

An assembly of trivia from readings around the place, mostly from a MMO Champ post..

Mists of Pandaria Flying for Alts – WTB Book of Pandaren Flying (BoA – requires level 90 to purchase) = 2400gold, PST.

“We’re not sure if we’ll be doing this. The tome worked out well enough for Wrath of the Lich King as an experiment, but so much of the experience we spent a lot of time and effort shaping in Pandaria is negated by flying. In addition to the upcoming reputation changes for alts (when a character on the account hits Revered), we’ll consider other methods of potentially speeding up the leveling process for alts, but we don’t think “allow flying” is necessarily the best answer.”

Meh, either way. It would be nice but also not a game breaker to walk while leveling. It really didn’t feel restricted to me. When I bring an Alt through it will be nice to see the content faster, and perhaps level in a manner I enjoy, or have more control of. Nice, but not a drama. By the 3rd Alt I can see their point.

Updated Raid Schedule Heart of Fear & Terrace

  • Oct 30: Heart of Fear (N)
  • Nov 6: Heart of Fear Part 1 (LFR), Heart of Fear (H)
  • Nov 13: Terrace of Endless Spring (N), Heart of Fear Part 2 (LFR)
  • Nov 20: Terrace of Endless Spring (LFR), Terrace of Endless Spring (H)

Are you guys happy with the daily system playing such a large role in end-game content? (via Blizzard twitter)

“I think the valor and charms feel good because you can cap them. I think rep itself would be better with a cap.”

Idiocy. Inspired idiocy. Only a fool is happy with the gating on Valor and Valor gear.

There is almost nothing worth getting until Exalted with each gear faction, and by 90 all the other rewards are moot. Justice Points are useless as far as I can tell, and if anyone knows what Justice can be used for except for buying odd gear for alts then let me know. Please.

This post demonstrates the general feeling of linking dailies to Valor, and the time it takes. The fact that it is written in caps does nothing to dismiss that the sentiment is correct.

HEY BLIZZARD – IT SUCKS.

The charms are fine. It’s not meant to be 100% loot, its meant to be an extra roll of the dice. The dailies themselves are OK in repeat, but what they grant access to is non-nonsensical. For example I’d love to buy an upgrade now that I am Revered with the Klaxxi which was higher than item level 463 and didn’t cost Valor. Instead I keep grinding that out until Exalted so I can get an upgrade quest reward. Then I will not be doing anything for the bugs again, and would go back and kill them in the name of the Empress if given the chance.

What is trolling (post)? Well behaving like a dickhead when somebody else is affected. If you are irritating somebody, you’re trolling. If you are not sure, you’re trolling.

Here is a  happy player, with renewed faith. If sarcastic then weird, if not then why post?

A poster suggested removing rewards from LFR. Yes, I think he’s a troll, but he got 3x Blue responses, so he’s good at it. Apparently.

Acquiring Legendary Drama

Somehow previously the announcement of “a legendary for everybody” was proclaimed and I missed writing on it. GrumpyElf has a great post about the impact that this might have on the player community, and the way we view rewards.

We’ve seen some additional information mined from the Beta fro Mists of Pandaria (via wowhead) where a special item is “upgraded” to legendary via applying an item called the Breath of the Black Prince – in MoP the quest chain gives you an upgrade to ilevel 513 for an item you likely already have. That means a powerful weapon after a set of kills, drops, and gathering quests, which is a good way to start it off.

This looks like a big step for Blizzard and it’s going to leave a lot of people divided. On one hand, the idea of a legendary based on merit rather than class sounds fantastic; on the other, guilds will have a lot of trouble deciding who gets the first one of these.

But is it hard enough? Does a Legendary like that actually feel powerful, or more feel like a reward and not a tribute to your effort?

It got me thinking about what a legendary should be and how they are acquired.

Giving everybody a real true Legendary is bloody stupid.

Giving us the potential to access a Legendary so that every class has something that they might get reward from is OK, but making them easy to acquire is super-crazy. A Legendary is supposed to be just that – a Legend. Something that you proudly display, and something that only a small percentage of the community is capable of. Essentially I am in agreement with the moderate hardcore players who wish to see legendary items stay super tough to get.

Making them easier to access reminds me of the line from the film The Incredibles – When everyone has a legendary item, nobody does. These are items where their particular value is that they are exceeding and exceptionally rare.

I agree that everyone should have the plausible potential to get one, but not the expectation that they deserve one.

When every toon is grinding for the item, then competition for the drops and rewards skyrockets.

More people trying to get the drops means drama. It means that it will still take ages to get which is good, but it also means that every idiot with a BattleNetID will think they are entitled. I’d hate to see that, especially if it invites guild drama.

Something positive about a Legendary that only a few classes can use is that we have less chatter about who is worthy and willing. I didn’t have to stress about the caster staff or Rogue daggers, as a Death Knight was not eligible. It was almost a relief. Sharing that love around lets those people feel special and supported by others, and sometimes helping others is an excellent feeling and reason unto itself. I enjoyed seeing others get their Legendary items, and have helped many folks in the effort.

The behavior in LFR and LFDs is already often puerile and selfish, and the new loot rules only reflect that community cannot behave itself. Essentially the Internet F**kwad Theory applies (go look it up). So I hope the legendary is not progressed by a competitive activity in LFR. Perhaps your own “kill 300x bosses” count can be helped along by that, but not the “get 10x drops” bit.

To be entitled to a Legendary at the moment you need to be patient and work at it, and be a tad lucky. That might mean getting 24 mates together 50 times so that you can repeat farm some drops, and do kills in a special order. It might mean grinding a lowbie instance every week for 4 years so that you try to get three items – each with a 1% drop rate.

How to make a Legendary usable by all?

I’m not sure there is a question more prevalent that how on earth is one legendary going to satisfy the range of players.

  • A boosted item, where the base item is picked from a range of choices; as per above? Sure, OK. That feels like it will have less lore attached to it. By example Sulfurus felt epic because it was the hammer which Ragnaros was using to wipe the raid each week. It had a weight and presence in the game, and was won by blood and effort.
  • A legendary mount which can fly at 350% speed?
  • An Neck or Ring with gobsmackingly high amounts of universal stats like Mastery. Perhaps an item with 3-4 base stats like Agi, Str, Int, Stam in high amounts with Mastery to boot will be useful. The re-forge might make that worthy even for folks who need it for other things.

What are useful guides for how to create the quests and goals?

  • Require a huge amount of time. I’m normally an advocate for casuals who are time poor, but not in the case. No time, then no legendary. Tough luck kid.
  • Maybe require a reputation grind. And make it a bastard of a grind, perhaps first requiring all normal reps at exalted and no handy dandy tabard or booster. Difficult is the key. Perhaps the grind is something that is progressive so that as the character grinds the items needed their rep grows accordingly. The final stage might require Exalted status, but the entry might be Friendly.
  • Give moderate and slowly increasing rewards along the way. An item which slowly upgrades is a great idea and we’ve seen the caster staff and rogue daggers demonstrate how good that can be. Sure they will not always be Best in Slot, but they will be a motivator that continues to haunt the player (Shadowmourne still calls to me when I close my eyes).
  • Require drops and progress from each tier of the raiding content in the expansion. Thus it should start in the beginning of the expac as an optional quest line, and then end with the completion of special sub-quests at the end. Killing end-stage bosses is typically involved and that is a good theme to keep.
  • Require solo effort which is workable to do solo, without a significant advantage if you group it.

Why have the Legendary reward if all Blizzard want is a happy community?

I remember getting the Battered Hilt and quest series in Wrath and the joy of completing that quest-line. It felt awesome and rewarded a special item. For classes with a variety of needs they got to pick one. Job well done Blizzard devs; it was incredible. The item was a epic item with a historic look and feel.

I honestly think that this is what should be done instead of giving an Orange item away. Make it purple at best, and add a special effect/ feature / widget which makes it always cool. It was the special story which made Quel’Delar so good. Doing that gives far more appeal to the wide audience than an orange colour.

A power in-built in the gear like adding 25% character size and a golden hue on use? Or some other stylistic feature which appeals to a wide audience. That way its always awesome.

Blunt Update

Captain America Avatar3 days is too long to have a headache. Tired, grumpy, and altogether in a very nasty mood – so this will be short (reaching for pills as I type).

  • Grabbed a Crystalforged Sword for my Paladin, then added the Unholy enchant. Unholy is a crappy enchant but its all I had at short notice. Once I’ve got an idea of a better one, it’ll be straight on. Thanks to the Guildies for the advice, it was an immediate upgrade.
  • Warlock is now Exalted with Kara (the V. Eye) which means a slight ring upgrade, and access to an enchant that I cant cast yet.
  • Leveling my Druid on Horde, which is fun, but taking longer every level. Its not long until it will take some serious time to get each bar, and thats when the fun slows down too. Goal for now is to get to level 30 for the Travel form.
  • Finally got a 6 of Furies, which will complete my Furies Deck – bring on Vengence! Now just need to wait till the next Darkmoon Faire, which is probably a few weeks away. This might also have me at 10,000 health unbuffed, which means I’ll be less killable.
  • I need to farm and do daily quests, which means the same thing to me. Gold equals improvement at this stage, so its time to be a gold farmer.

Need to remember to say sorry to my girlfriend too, odds are I’ve said something over the past few days which was mean.