Polygon’s article on the Return of BattleTech is exciting. Huge Mechs, turn based strategy, nice graphics, hopefully Mech cutomisation. Yay, awesome! BattleTech via a Kickstarter campaign? Boo, but fair enough.
“The way the mechs move — they’re very slow and deliberate and stately — gives you get a sense of their size,” says McCain. “The camera shakes. There are particulates in their wake. Little cracks appear in the ground, or trees fall over. We want to evoke as much atmosphere and implied detail in the world as we can, to make everything feel like it has a sense of grandeur.”
I picked up Sir, You Are Being Hunted on a sale for a lazy $17, and I kind of like the adhoc short play style of the game.
Death One – shot to death by a random robot patrol on the main island. To my credit I did figure out what the baloon was doing, but I think I didn’t move far enough away. Found one fragment next to the stones, but spend much of mu short life looking at the inventory, trying to understand how food works.
Death Two – ran out of Vitality and starved to death. Interesting that I was trying to play it safe, but as my character stated to really drop I ran everywhere and was spotted a heap of times.
Death Three – Afk and I assume slaughtered by a host of nasty robots.
I’m really enjoying it.