I don’t mind the patch 4.1 change which makes the ghoul res into a battle res. In fact it gives a Death Knight some raid utility, which is a good change. Huzzah, some reason to take us – we just need some 1 min CC now.
I’d just like a bit of RP flavour to go with the change of the spell, and if truth be told I’d rather they added it as a new power rather than change the ghoul-res. I liked the ghoul-res.
It would be acceptable to me lore wise if the character was raised with a replacement title over their head, something like: <Naughtymage, DeathKnight’s Minion>. Then have the player die again at the end of the fight for RP affect without a repair cost.
Think of it like the Death Knight has momentarily forced the person’s soul back into their body, restoring them from death to complete a task; then they are discarded.
I’ve been watching the Star Wars – The Old Republic news for a month or so, and in more detail recently as it appears the studio is really punching out the material and getting good feedback.
The most recent news was pretty exciting – that there will be space combat in SWTOR.
I’ve been looking at WWS for how my runs are performing, and by golly its good to use a tool to keep you honest. It saves on guessing about your input to a run, is a measurable way to see performance, and can be used to make all sorts of sharp value judgments on players (grin).
I’ve been able to:
- see which fights have buffs and debuffs which affect performance
- how much splash damage is done, and of what type
- healers can see over-heal, aoe heal, or if a 3rd healer in 10 mans is always needed
- track deaths, and particularly see what affect they have to the rest of the team
The free version’s reports only stay active for a week or so on WWS; but that is plenty of time to check-up / flex your e-peen. Certainly a better way to discuss the run afterward than just using impressions/hunches from all the players.
By way of practical example I was debating the difference between having Expertise 5 and 6.25, for my Death Knight. I compared a recent run in H Naxx with a run a while ago and I can say without question that the extra expertise is the thing keeping my DK competitive. The increase from 5 to 6.25 was a bump in dps; and I’m pretty sure that hitting the magic 6.5 number will be a good thing. Although getting the extra 0.25 will be a pain on other stats at the moment.
World of Logs does the same thing, in a more graphical way. Same upload process, slightly different quirks. Its worth checking out both and see which you prefer. Out of the two I think I’ll use WWS for a while longer, then switch to WOL for a solid few months. Both give you all basics.
Go grab, review, and use: http://www.worldoflogs.com/ and http://wowwebstats.com/