Love or Hate the Mists Artwork?

One thing I like about Blizzard games is the peripheral artwork and assets which get developed. When Panda-rama was announced I was very negative about the idea as it felt cutesie and childish compared with the dramatic setting of Cataclysm, Wrath of the Lich King, and The Burning Crusade. Wrath was my favourite by far in terms of setting artwork, holistic style, and zone assets.

Now that I look at the artwork for Mists of Pandaria I really like it. It has an elegance and classic “asian style” which is stand out as beautiful to an anglo Australian mutt like me. I like it enough to create a top banner for the blog using one of the boilerplate artworks by Blizzard. Imagine how cooler that same image would look with non-panda races fighting in it! Perhaps a bloodelf vs human monk fight. I just have to love monks finally being playable in the game after so many years of killing them in the game already.

The art is perhaps not enough to put at ease all my reservations about fur-covered-love-bears being introduced into the game, but enough to place them next to the other races I dislike a little like Gnomes and Goblins. Yes, I don’t like stunties – both races look like snotlings in fancy dress.

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One alt down, four to go

I’m on a leveling mission: Get each of my toons to the highest level possible before the expansion.

I recently ding’ed 85 on my Warlock – Arkham, which is the second character I ever rolled in World of Warcraft. Now I move onto the remaining four: Priest, Mage, Rogue, and Shaman. For leveling I am using only dps style, and only infrequently doing the 5-man dungeons. As while I know the Dungeons are fantastic for gear and XP, I cannot commit to playing very long due to kiddlet interruptions. I don’t want to be that guy, who goes AFK for ages and needs to be kicked from the team.

As far as the Warlock goes the updates for the class in Mists of Pandaria look very appealing from a cosmetic perspective. It is tempting to fusk around and see if they still play as ruthlessly as they did in The Burning Crusade.

Next highest character is the Shadow Priest at level 81, which I created toward the end of TBC and has almost (a brief journey into Ulduar) always been an alt for Alchemy and Herbalism. Yeirah, you’re up. Get to the face-melting.