PvP round three was much better. How you ask? Well I seemed to get into more teams that knew what they were doing, and were better able to bolster my silly ass through the experience. I did participate as well as I understood.
(Warning – Achievement screenshot spam).
Victory! One down, one to go.
Booyah! Wrathion’s silly pvp stuff done.
Mort in PvP, actually doing something bloody useful
For Temple of Kotmogu – 4x killing blows, 3x deaths, 48 Honorable kills and 4x Orb possessions, which also grants 403 of the 1600 points were mine. Another DK teamed with me for the match pulling in a very nice 498 points.
For Mines – less impressive and far more like the noob I am in PvP. 1x killing blow, 1x death, 26 honorable kills, and 2x carts controlled. If not for the frustration I think PvP could be enjoyable.
Best of all, this means I’m back onto the PvE based grind for the Wrathion quest chain. Happy killing, TyphoonAndrew
With much trepidation I joined a WoW 2v2 Arena team created by a few guildies. Our goal (much like many of the new teams) is to get just enough points to get some of the great gear.
This was my first time in there, and we got spanked every time. Perhaps the team combo of a Priest and Warlock is not ideal, and I have a feeling that you need a CC such as a Rogue to really have a good game. Warriors and Hunters also have fear prevention now too, so its getting to be that all I do is DoT and die.
Oh well, somebody on the Horde side will be enjoying a quick gank, and we’ll get some points along the way.
Team name: Bad BuZZ – and I have no idea what it means, only that its not a drug thing.