The competition for which toon to take to 80 is still very tight. Up until a week ago the Paladin was the strongest contender, and the shadow Priest was the weakest, with Warlock a close 2nd. But now that has all changed…
To make this clearer I’ll use some rankings, where 1 is the current lead, and the others are ranked away from that with no particular scale.
1 – Paladin
2 – Warlock
4 – Druid
6 – Priest
This was because Paladin tanking is a face-roll of awesome, and the Warlocks were still cool with powerful dps. The Priest had equal or worse death recovery than the Warlock and crap damage. Then the Druid was a great all rounder, but still a dark horse due to being essentially unknown, but very versatile.
However as I’ve played the past week or so the tables have turned.
1 – Druid Paladin
3 – Priest
4 – Warlock
All in all the pack is closer grouped than ever, and here is why:
Warlock dps is poor, in whatever build you pick (if you say I’m QQing without doing some serious reading, I’ll slap you). I tried Demo with the Felguard, and it was meh. I looked at Destro and was not impressed, and Affliction was my first love, and I can se pure death there, but its death that takes a long time to arrive. DoTs for grinding and farming are frustrating to me. I want it tagged and then I want it dead. I also didn’t enjoy the micromanagement of a pet, which is an artefact of being destruction for so long. Its made me realise that without huge dps Warlocks bring nothing to the table for a raid group except cookies and summons. Bye bye warlock till they fix them, but Arkham is not out of the running, just going slow.
Priest dps has been improved, or so the simulation mods tell me. Should I trust it, I’m not sure? This puts my Shadow Priest up the rankings, to be ahead of Warlocks. Why? They can heal. With dual specs the Priest can perform two role well, not just wander around doing one. That is worth real ranking right there.
The same dual spec change makes the Druid and Paladin also huge propositions. Which is essentially why they are equal. The race for first place is now about (a) how they will level and generally play, and (b) what will be wanted and loved in raids at 80. Both the Paladin and Druid can bring awesome buffs, roles (tank, heal, dps) and fun to a raid. From what I have seen Paladin tanking is still aoe-god-mode, Druid healing is more diverse, and I am not sure about which does better dps. I suspect that is Ret paladins, but nobody knows what that will mean at 80 at the moment.
Its still a tough race to call, and we have a game that is constantly changing as the player base test and find new things. For all we know Warlock tanking might be the end game holy grail, just don’t bet the house on it.