Yehaw! Some emails are just plain exciting to get. As I download, play, and get all mushy (hopefully) about HearthStone, I’ll post follow-up. I’ll also have to read the T&Cs to see what I’m allowed to say, in case any caveats are still in place (ahem).
As a person who generally has no time for physical collect-a-card based games (like Magic TG) I am looking forward to how this game makes me feel. I’d go as far as to say I’m a collectable card game hater. I am a keen gamer though and I can see this game as real avenue where casual based play would entice players to spend real money on cards.
That is the spin for HearthStone from what I understand now, the cash you spend will get you bonuses far faster, far better decks, which in turn (I assume) gives far more leverage to the win-loss ration which I read is a key metric for rewards. A game with a pay-to-win from the outset isn’t something that I’d first accept as a casual player, bu then perhaps it make a huge difference because it is isolated and set from the get-go.
So this should be interesting. I’ll certainly have to get my ipad back, as that type of interface is very likely where I’ll do all my testing.
- A Casual Opinion of HearthStone (ravyncat.com)
- Hearthstone: Heroes Of Warcraft Beta Impressions (rockpapershotgun.com)
- PAR Article: Hearthstone is pay-to-win, and we’re actually totally cool with that (penny-arcade.com)