Tier 15 death knight DPS bonuses are now (ptr): better.
Death Knight T15 DPS 2P Bonus – Your attacks have a chance to raise the spirit of a fallen Zandalari as your Death Knight minion for 15 sec.
Death Knight T15 DPS 4P Bonus – Your Soul Reaper ability now deals additional Shadow Damage to targets below 45% instead of below 35%. Additionally, Killing Machine now also increases the critical strike chance of Soul Reaper.
- dps-2 – A freebie ghoul is cool, however the degree by which this is actually useful and effective is subject to each encounter’s mechanics. The base dps increase might be good, but that will be subject to stuns, movement, tricks, special roles, etc. It is a bit meh, but I can see some use.
- dps-4 – An increase to Soul Reaper is great, especially with the crit chance increased. Sounds darn good.
- Both – it is good that both abilities are not granting a special extra button/ability – I hate that. The change in play to use Soul Reaper is something that we’ll see wash up as a boost, and I suspect it will be a great boost. Fights where there are many things to sequentially kill (Garalon’s legs) really shine for SR.
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