I’d like to know how other players get to the 1000 valor cap per week? My method is constrained by small blocks of time, and a desire to alternate activity. I do:
- as many dailies for valor and rep as I can fit in while waiting for a queue
- x1-2 scenarios and x1 instance run per day, for the 3 nights a week I play. As a priority the Instance comes first, as it rewards more VPs, although the Scenarios can be quick.
- rarely I’ll do one or two extra daily quests before work, or on an off-night. Only 10-20 VPs worth at a maximum.
- even more rarely I get to kill bosses in a Raid or an LFR. Typically this happens if I don’t get a raid spot and I also get a night with no distractions. Once a month typically.
How successful is the strat? Its generally not enough. I get to around 650 VPs per week, although on a great week that might be almost 900 VP.
Is this the fault of me as a player not having enough time, or the fault of game design?
Given I spend approx 9 hours playing a week broken into small chunks of 45 minutes to 1.5 hours (if not raiding) I’m very comfortable saying that it is my schedule which affects the lack of capp’ing Valor points. Adding a night, or even 1 extra hour per day would make a huge difference on this time, and that is my long term plan – to spread play into “off-nights” but only doing stuff that is very easy to be interrupted in.
I’ve posted about the Valor rewards themselves being poor, and it may appear to be an attack on the overall system. The facility for obtaining Valor is fine, but the reward rate (5x per Daily) feels very low, but has not totally prohibited gear upgrades.
- Raidboss Valor Reward Increased (typhoonandrew.wordpress.com)
- wow p5.1 Valor Grinding Update by Ask Mr. Robot (typhoonandrew.wordpress.com)
- Shieldwall VP rewards (typhoonandrew.wordpress.com)
- Gearing up for an adventure (typhoonandrew.wordpress.com)
- Dungeon and Raid Requirements (typhoonandrew.wordpress.com)