With Warcraft being patched and expanded at the moment all the community created mods also require updates. Sometimes these updates are trivial and the author can easily make them compatible with the new version. Other times the work to maintain a mod is too much, and it becomes unsupported. At wost it ceases to function properly and breaks others. For the devs giving away their free time on Mods the patch/release period must be like Christmas and Tax time all rolled into one. The community loves the work, but is also very demanding.
For players with mods this means updating is an important part of any expansion or patch activity. I’ve been watching the forums and the chatter in game, and mods are back on the list of topics that we seem to love and hate.
So what is your mod philosophy?
- those who hate them, and refuse to alter the game.
- those who use only a minimal set
- those who explore options
- those who have hundreds of mods, and test, tweak, and alter their interface weekly rather than at patch and update times.
Blizzard has said that encounters are now designed with the fact that mods exists. In other words it is expected that mods will be used, and the complexity in raid fight mechanics reflects this. That means that competitive scenarios like pve, pvp, battlegrounds, etc are expecting players to be using performance enhancing mods.
My current philosophy is:
- Find a minimal set of mods which gives me enough information to play the game quickly and efficiently.Essentially focus on as few mods as possible, with the least memory and cpu requirements.
- Consider each mod in terms of the time it saves. (mailbox auto-open)
- Is the information significantly performance enhancing.(boss warning mods, threat meter, next dps button, auction mod)
- Look for mods which when removed alter the game-play in a negative way. (in-game map resizer, loot distribution mod, bag mod)
- And lastly a mod which improves the visual aesthetic of the interface. (unit frame mods, bar mods, buff mods, move everything mod)
At the moment I’m using roughly 34 mods, and I aim to use around half that. Hopefully.