I just read the summary of the beta changes for the recent beta release for MoP. It contains nothing about DKs (except in relation to non-account wide mounts, duh). Now that might be an over statement, except that 9 other classes are represented, many questions and tweaks are outstanding for Death Knights, and I think this is not the first beta update with nothing for DK characters. It’s odd.
Many of the updates are correcting balance issues (for everyone and balance druids) so perhaps its a blessing in disguise. There are some switch-around on which mounts are account wide which really can’t be taken as final, some changes for Druids and Hunters which look like downward tweaks, and changes to Shadow Priests which look like even more serious nurfs if you believe the comments.
In the recess of my mind I can recall that DKs were near last out of the gates in the Cata expansion beta process too, and their final form (particularly for Blood/Tanks) was innovative and is powerful in the current game. This post is not doom and gloom, but an observation based upon a fixed release date and very little information about what they will be like, given the questions that remain. I’ve mucked about in beta with the DKs to see what is different, but have not tested at 90, so perhaps a relaxed attitude is needed. I am sure that greater minds than myself, such as the folks on the EJ-DK forums would like some clarity and adjustment. BloodTap in particular seems odd, and adding abilities which require Death runes specifically makes my brain hurt.
Perhaps (ahem) a future patch will be all about the DK – to the point where instead of using a version number (like build 15952) it will contain the release version info of, “there DKs I fixed it”. The Death Knight Rises! /dry