Patch 4.2 for WoW inbound

Well its about to land, and none too soon. WowInsider has a post with the full notes, and its nothing overly different from the previous 3-4 weeks of patch notes. If you have not read the patch, this summary is useful and short enough to be scanned over while you are pretending to be doing work, study, or listening to a family member.

Frankly this patch is all about the content. Content is king for Warcraft now, and will keep the players engaged or frustrate them enough to bail altogether. I am looking forward to it and hoping that they’ve nailed something interesting. With the Star Wars chatter, a Warhammer 40k game in development, and many other distractions in real life – World of Warcraft is looking to revitalise the player base in a setting of increased expectation and limited tolerance for bugs.

Now some random thoughts…

  • How interesting and maintainable will the daily quests be? Like Sons of Hodir (grinding), or the Isle quests (ok, if a little chaotic). Given the quest rewards are buffs for regular raiders, and some are even nice for folks who have done hard modes, I expect the effort to be directly proportional to the reward. Yes, I’ll see you there regularly as we grind. Pity the mongrels with many toons.
  • Will we be jumping straight in and raiding, or grunting through content and trash. In fact considering that its already been said that the trash is plentiful and hard – should we be pushing strategies for trash? Hopefully the zones are structured enough that we’re not clearing for hours.
  • Will we see players return, and if so (as I expect a few), will they bring drama? Anyone in my guild would be well warned to avoid making demands in the new days, especially if they’ve only just returned from hiatus. If you’re a returning play then consider the folks who played through – your seat may not be there waiting for you, but be patient. Raid leads will be wanting to see options, not complaints.
  • Will I even be able to lay without all my add-ons? Nope, I’m a cripple without a threat-meter, custom bars, and some useful nameplates.

Happy patching, modding, … sampling, looping, something*, and eating (PWEI reference).

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