A huge weekend

After a huge weekend, there is a little to brag about for my venerable Death Knight. Playing for a huge stack of time intermixed with housework and food is a great way to swindle away a weekend, although I do think there could have been a few more productive activities off-screen. Perhaps another day huh. I was able to achieve the following:

  • Grand Master Cook (525) – man is that a pain between 350 and 450.
  • Archaeology to 120 – this is a grindy profession if there ever was one. The only goal is to get some BoA gear, and possibly a mount. The rest of the stuff is vendor trash.
  • A DPS upgrade for Neck, from Ramkahen, along with the Exalted Rep. Finally! Ramkahen is a pain in the arse if you can’t regularly run heroics, as it is so god damn slow.
  • A few Tank upgrades for Legs and Bracers, but only the Bracers will be keepers for any length of time. I’m now 10% dodge, 15% parry, and 108% mastery – more than ready to smash through heroics as a tank when the great goodie bag bribe is added to the game.
  • 50 cooking awards, which is kind of meh when I see that almost all the current recipes are useless for me. No great change in cooking from previous editions.
  • Heroic Deadmines and Halls of Origination completed. Blarg.
  • Working Day and Night (2nd Profs now at 525) via Blacksmithing. This profession will end up just being a place to get buckles and gem slots from now on. I can’t see a huge market in these, but handy none the less.

Wish I could spend 7 hours a day playing more often, but not too often. I’m finding so many aspects of the game difficult to enjoy, but others highly satisfying – which I guess is what a lot of folks are finding as subscribers start to drift off. This might be a thought for another day.

All the best, happy killing.

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A guide to learning how to gear a character

I’ve started thinking about one of my alts as the next character to play a bit, and realised that my knowledge on the class mechanics for almost all of them is well out of date. In digging for answers across many classes and roles, it turns out that I follow a set of very similar steps regardless of the character.

So here is my cheat-sheet / guide for learning about a class.

Start with the EJ forms landing page for your class.

This will be initially an overload of information, but it is best to jump into the deep end. Sometimes printing the first post and reading in spare time is better to get a grip on the information presented. Go to Elitist Jerks, click the class mechanics. Find the thread for the spec that you’re interested in. These will usually have a leading 25-30 lines of basic information on stats, gems, specs, and rotations. Skip any of the comments after the first ten.

 http://elitistjerks.com/forums.php

 Then jump into the class specific forums on the official forums. Generally you’ll not see anything as useful or detailed as in the EJ forums, but there is still sometimes a post that is “how to”, or “introduction” based. Generally skip the comments, as they will be less and less useful as you get further through them.

Things to establish first are: How to select a Talent Tree.

 Pick the tree which is suitable for the way you wish to play in a broad way of speaking, and confirm that it is useful for levelling by doing a quick Google search. Each class will have many ways to level, but one spec which is considered better than others. For almost all cases this means picking a tree which has high dps particularly if it is burst dps, and potentially either a good set of defensive or “oh-shit” buttons, or a spec which gains a pet.

Examples of the really solid levelling talent trees for classes are:

  • Demonology Warlocks,
  • Beast Master Hunters,
  • Unholy Death Knights,
  • Frost Mages,
  • Shadow Priests,
  • Ret Paladins,
  • Feral-Cat Druids,

Basically any dps role if the class only has one dps talent tree. There are also very viable ways to level in almost any tree, these are just the most common, or easy.

For spending your points use the spec listed in some forums (below), but remember to only spend a maximum of 5 points per level. You do this so that you can select powers deeper in the tree, as the powers generally get much better the further down the tree you select. Be careful not to select abilities which are focused on either a lot of survival or reducing cool-downs on stuns and such, as they are generally for PvP, not for levelling. You’ll have an opportunity to grab some of them later anyway.

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