Will Kill for Beta Key

Beta or Blizzcon - both inaccessable from Aus

Well probably not kill, but I’d go close to the borderline of illegal to get something more interesting to muck about with in WoW at the moment. Some of the give aways are great from such folks as the Instance and Wowhead, but still probably not going to get me there.

I’d even follow a test script if such a thing was there, so I must be getting antsy.

Thor trailer is solid fun


Thor - A Paladin if ever there was one

The Thor trailer is doing the rounds, and like a sci-fi nut I am excited to see this one. I mean its Thor, what is not to love.

God technology, lightning effects, Avengers movie threads…its like a coming of age for geek-sci-fi movies. That said, I am concerned with the story and overall production being less than wonderful, but am delighted to see these types of films being made.

Watch for the Destroyer at the end.

New trailer posted 11 Dec.

PuG Warlock advice on Threat


Would you take advice from this Warlock?

If a tank pulls, starts with an low AoE ability on all mobs (like Blood Boil) then how can a Warlock pull threat without casting a spell? I though it would take at least a damage spell to pull threat, and waiting is a zero threat ability.

Or should all pulls in a standard 5 man be high threat AoE? What about doing multi-pack pulls?

In a 5 man should the dps wait for threat, or just go?

Ardana from Calestraz suggested that I did not “have threat” when I used Blood Boil while running through one pack, then planted a DnD on the second pack.  It seems to me that the Warlock did not wait for threat to be well established.

Even when they had aggro and I taunted, the Warlock and the other dps just kept on killing.

Warlock might have been right that I did not initiate a high threat cycle to allow him to dps straight away… I’d add to that and say that while the pull might have been less than ideal for a small pack, the concept of watching, thinking, and acting accordingly is beyond most 5 man players.

TL;DR = I hate pugs.

Continue reading

Dear Blizzard, re: HoR

Dear Blizzard,

I will not longer be pugging Halls of Reflection. Occulus was bad enough, HoR is just too painful to be worth running. The ever increasing levels of poor performance, strange group make-up, and overall crappy experiences over and over make that dungeon the last choice I’d ever make.

I’ll do Uldaman or Gnomeregan twice in Fire Festival gear before HoR with a random group again. It just sucks as you are far too dependent on so many factors that allow a poor run. Seriously.

Here is a feature suggestion:

Allow us to select 3 dungeons that we never wish to run again as 5 mans in the LFD tool.

It will do two things. Firstly show you which are hated the most, and secondly will mean that groups will not get pissed when “team” mates leave because they are god damn frustrated, tired, and lost all hope of a successful run.

Happy killing (everywhere except HoR).Halls of Reflection Load Screen

ps. I know this is about as unlikely as Blizzard sending me a large suitcase full of unmarked bills, or a Beta invite, but it has to be said so I can stay sane.

The DK Effect

Anyone else noticed the correlation between the Dunning-Kruger effect and the perception that raiders have of each other? Or that the hypothesis of Dunning-Kruger’s studies has applications to raiding as well as business and life in general?

Or that Death Knight and Dunning-Kruger share the same initials? Coincidence, I think not. 🙂

I came across this term while researching a tool that allows better testing and interviewing for software developers.

The theory goes that generally a potential interviewee (or raider, home handyman, or whatever) will over estimate their importance and skill, and often not be able to see their deficiencies. Further the more skilled a practitioner generally the lower they rate their own skill level.

This creates an odd situation where the interviewer cannot be sure of which type of candidate they are seeing without an involved set of questions and tasks, and sometimes the person will fail utterly to answer basic questions, but still think their skill level is acceptable.

Kruger and Dunning proposed that, for a given skill, incompetent people will:

  1. tend to overestimate their own level of skill;
  2. fail to recognize genuine skill in others;
  3. fail to recognize the extremity of their inadequacy;
  4. recognize and acknowledge their own previous lack of skill, if they can be trained to substantially improve.

Dunning has since drawn an analogy (“the anosognosia of everyday life”) to a condition in which a person who suffers a physical disability due to brain injury seems unaware of or denies the existence of the disability, even for dramatic impairments such as blindness or paralysis.

It is like Kruger and Dunning were raiders in our old 10 man groups and got so sick of the wipes so decided to apply some science and developed a theory to match what we were seeing!

Now I’m not perfect, in fact I’m far from it and make mistakes on a regular basis. I think I am typical of the competent raiders out there; you know…normal. But then apply this hypothesis and it could be that I am a failure as a raider, and the DK bubble in my own perception keeps the excuses from ever really surfacing in my mind as my issue, or a myriad of other reasons from allowing me to accept the game and player feedback which is what is needed to improve.

It is an awesome hypothesis that I’ve seen in effect many times; especially in mid-level DKs and Hunters.

Refs: http://en.wikipedia.org/wiki/Dunning–Kruger_effect

An example article of Dunning-Kruger, as it related to climate change (for the sake of a totally off-topic example which might serve as a better illustration of the effect).


Ok maybe too much science and not enough “kill-dragons”, but I found it interesting none the less.

Happy “smelling the fear, chasing down the enemy, and running them through”…