Insane alt-a-holic rules

There are some things I’ve been doing with Alts that will drive me insane eventually.

Having one DK character active was a tad dull, so I added a Priest as another. Then I found that my second choice of toon was interesting for a short time, but not fun overall, so I added a Druid instead. Then decided to add a lowbie alt Hunter to be silly on; and then was impressed by a Tank I saw and added my old Pally.

But having seen a DK, Druid, and Pally tank, I felt like I was missing out on having a Warrior, so pondering starting a Warrior. But my Shaman also has ok gear as heirlooms, and the Mage will get some play soon.

So Death Knight, + Priest, + Druid, +Paladin, + Hunter, + Warlock, + pondering a Warrior or Shaman, + Mage afterward…

Yes, I’m an Alt-a-holic again. So now I need a rule set for what to play. Continue reading

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Positive Random Dungeon Stories

Do I need or Green on this?...as a Hunter...

Need or Greed...Blizzard says no loot for you!

A shared topic via the TNB folks was about Positive Random Dungeon Stories. Now don’t get me wrong, I do have a lot “standard” pug stories where it works out OK; and sometimes a good event.

Often though the memorable is a bad event rather than a good event. Human nature to remember that way.”

So here goes – some good things that have happened…

It’s all Hunter Loot.

Did a quick SM run on my mid 30s Hunter and cleaned up on loot random rolls. We all rolled Greed on everything, but somehow I walked away with almost everything; in the order of 6 of the 10 random drops went to me.

I just had to laugh and keep rolling greed.

UberHeals in leveling run.

A GunDrak run was recently made a total laugh for my 74 Tankadin, where an 80 Paladin healer allowed us to zerg through almost everything. Doing 3 pack pulls as a level 74 Tank is too much fun to have. No idea why that happened in terms of “random dungeon”, but I can’t say I’m unhappy.

Quick solid run, plenty of polite and fun chatter in /party, and only the Warlock dps in the group died; which is par for the course for Warlocks.

Arkham the Warlock is back!

Along with my Tankadin, I’m also dusting off my old Warlock to see what he can do – Arkham is back with destruction on his mind. At 72 doing the random group dungeon run is just a blast (or is that a Conflagration?).

I’ve spec’ed deep into Destruction, hardly need the pet, and just nuke everything. I don’t even care about dying, as repairs are just so damn cheap.

Bear druid is Tank -Rawr

Lastly my Druid now has a solid 5 man tank set that can do almost everything. Halls of Stone is cake, I actually like doing packs of mobs, and even the painful tunnel in PoS is not the bitch it can be as a DK tank. Having a huge HP total helps too.

Cooldowns? Nope, just use Swipe.

Mob packs? Easy, just use AoE taunt and Swipe.

DPS with Threat fever? Taunt, maul, etc. Kids stuff.

Happy randoms to all, may your loot drop and repairs be cheap.

Best use of Frost Emblems for casual players?

Emblem of Frost iconIf you are a casual, or leveling and gearing alts – then you’re probably not going to have 400 Emblems of Frost to purchase 264+ ilevel items for all gear locations. Instead you’ll probably run the heroic daily, get 30-60 badges, and look at what is your best purchase.

It begs the question of what is the best use of Frost Emblems for casual players?

My list in order of priority would be:

  1. One Trinket. Without question. These are often the most difficult to get, and will last you the longest. I’d say that get your first trinket, and then maybe another slot, rather than buying two trinkets. However if you are a dual-role class, maybe get a trinket for each spec if you’ll use them.
  2. Belts & Cloaks. They are cheaper than the rest, and often harder slots to upgrade than the Feet, Hand, Chest, Shoulders, and Head.
  3. Then your Class Tier gear.

Happy killing.

Guest on TNB Roundtable

Was recently invited to my first Roundtable on TNB – it was wonderful wonderful fun. Topic: Whatever!

The guests were of a particularly high caliber, and folks who I have read for a while (and I was chuffed to be asked):

Follow us all on Twitter: @stoppableforce @ladygypsy @theelitists @typhoonandrew and @daewin

We covered the following topics:

  • Masteries in Cataclysm, what are they?
  • Progressive “nerfication” of Raids (the buff that is being rolled out monthly)
  • The Purpose of a Guilds
  • The Perfect Random Dungeon group
  • Are Addons a Critical Tool or Crutch

Go download and listen, it was a blast!

WoW.com wants Monks too

I want Monks in the game, as I’ve said before. And now wow.com backs me up.

Expect a long rant about this soon, and yes I know I have a snowball’s chance in hell of getting this anytime soon.

A melee healer and dps is not game breaking. It will mean a new set of dps gear needed, something like cloth with agility on it, much like the rogue and cat gear now.

For healing maybe they’d need to me mana users, but with all the new stat changes being talked about an int and spirit based healer cloth gear is not a stretch at all.

C’mon Blizzard – Monk us.

More mount madness

The Instance #179 & #180 talks about new mounts, and by all things holy I think we can go way past riding Hoverboards and Wasps, we can reference the fun ideas in a shared topic on Blog Azeroth, which started it up for me a while back in August 2008.

We might soon see submarines, and all sorts of oceanic mounts. I expect I’ll never see the phoenix or another ultra-low-drop-rate mount, but some of the stuff the Instance crew talk about in #179, and touch on in #180 is interesting.

Just saying its a great thing to add in an expansion, gives breadth of fun to everyone, and has no balance issues to speak of really. And I kind of support a Jetpack for Engineers; more so it can explode or go out of control.

What is Mastery?

Mastery is a hot topic all over the wow blogs and websites at the moment. After reading a series of threads, and a lot of player conjecture – here is my quick definition:

Mastery: will be a passive increase to your current form/stance/spec’s role. Do not expect it to define the specs, expect it to enhance it. It will be present on level 81+ gear, will change when your role does, and is still very much being worked out.

TL;DR = It’s a passive buff, subject to change; so worry about it 1-2 weeks after Cataclysm expansion is released, when the Theory-crafters have sussed it.

Threads:

The wow.com one contains back links to all their class and spec related posts, and all sorts of goodies which are also moot at the moment.