A great idea via the WoW.com forums for rating your fellow players in LFG:
“Blizzard needs to figure out a way to stop rewarding the lazy and inconsiderate, that’s all. I actually started a WoW forum thread a while back, suggesting an “unprepared for role” vote, where you could lock someone out of running Heroics in a particular role for 24 hours. – Sleutel“
Oh yes! Damn thats a good idea. Somebody gets too many “you’re a friggin deadhead votes” and they get locked out for a day or so. Make the amount of votes an algorithm rather than just a flat number, and it will be golden.
- You only get to assign points by using the Dungeon Finder tool.
- First point counts always, and next votes from the same party add another point. Max 2 pts.
- When you get kicked from a group you get an auto-vote. Max 1 pt.
- If you leave a group before the first boss kill you do not get points automatically. This is so that players can use the initial trash as a measure of performance.
- If you leave group after the first boss kill you an additional point. Max 1 pt.
- Each new group you join after the 15 minute timer can gift each other with votes, so repeat asshats will get a quick succession of votes (in sets of two or three probably).
- When you reach 4, 6, and 8 points your queue time becomes longer.
- When you reach 10 points you are locked out for 24 hours. Maybe 12 is better, but 10 will send a clear message.
- Points decay over time, perhaps you drop 1 point every 2 hours.
- Completing an instance successfully where there have been no successful votes to kick by you or another player remove x2 points from all participants. If there was a vote to kick, but you then finished you can remove 1 point instead.
- Maybe (??) players who are repeatedly locked out for 24 hours all the time will get their queue times increased for weeks rather than just a lockout.
- Points are acquired by the PLAYER not the character. So you can’t be a dickhead on your alts, then act normally on your main.
Thus good players get rewarded, and also get to counter the affect of possible abuse of the system.
Bad players suffer. The definition of a bad player is made by the community.