Why not restructure Death Knight talent trees?

dk-symbol Over a quiet sandwich and cake today for lunch I pondered why Death Knights have three talent trees that each can tank and dps. In isolation I love the concept; it give a variety of choice and flavour to the the class. The choice of Blood, Unholy, Frost makes the Death Knights feel different.

Our choice of Presence already has such a great influence on what we can do – and I really appreciate that I can switch from an Off-tank to a Dps role at different stages in the same fight by switching my Presence. And if it all goes badly for the main tank, a DK can switch back to Frost Presence and be in Meat-Wall mode almost immediately.

But when compared to other classes it seems odd when I think of it. No other class can do this at the moment (although Druids get close by cat-bear). Now I realise that for some true hybrid classes the talent trees are how they specifically split roles, so a true comparison against Druids, Pallys, etc, is not really affective. But many classes have a Healing talent tree which is not suited to dps when selected.

Is the three tree all role potential perhaps part of the undefined “heroic” feel? Maybe, I’ve not really followed the bait-and-switch discussions on what is a hero class for a long time.

I am not calling for a nurf. Far from it, I’m wary of anything where downward adjustment can occur. But I think this is something that might make Death Knights stronger. A more concentrated and solidified talent structure.

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Fly at 68 in Northrend?

Just in via Wow.com in the PTR – our Alts might be flying at 68 in Northrend. Awesome-sauce.

Guess what! Zarhym responded just a short time ago to a thread on the official forums clarifying the change. It looks like this could very well be making it onto the live servers. Zarhym said:

Just to confirm, Tome of Cold Weather Flight is actually a new heirloom item planned to go into patch 3.2. At level 80 players can buy this heirloom item from the Cold Weather Flying Trainer in Dalaran for 1,000 gold and send it to an alt of the same realm, faction and account. The tome can be used to learn Cold Weather Flying at level 68, consuming the tome in the process.

Please note this feature is not yet in the newest version of the public test realm patch notes updated today. The item and its functionality are subject to change during the testing process.

Note that the cost shown in the picture (900g) is due to the faction discount.

/drool + /happydance all in one. I love a good Ptr rumor.

This might just be a PTR thing to assist with some testing, but hey it looks legit, and it is not April 1.

Paid Faction Change

Faction change was announced a few days ago, and its been a heated and typically whine filled debate.

Good god wow community, quit your bitching. Folks seem determined to crap on any idea, change, or shift in the game. I like reading the constructive feedback, can stand the “but this might break…” posts, but there seems to be a solid contingent of players who are determined to find anything that is new and bitch.

Like I said in one of the threads on project lore:

There is no gear, achievement, etc issue that cannot be solved with a little logic.

The players who want this service will pay well for it, and it pretty obviously not aimed at players who are happy to re-roll. Its not aimed at hardcore “back in my day..” players either. The players who want it will also accept some fudging of results too. Its aimed at players who wish to play without re-playing the content. And they’ll have to pay – more power to ’em.

Just like paid toon transfer (or the barber shop, recruit a friend, easy modes, or frigging anything) you don’t have to use it and it does not hurt your game if somebody else does.

C’mon guys, there are great things to talk about.

  • Players might to to play with their friends otherwise lost to other factions.
  • It can be used with some rules to help realm balance.
  • You can switch a toon over to see how the other side of the game without starting from scratch.

I’d like to see them allow the races to stay the same, but the toon make a permanent Faction change. There is no class unbalance anymore (shaman vs paladin); so having a Human traitor to the Alliance; or an Orc who was raised by elves but did not revolt like Thrall is a cool idea.

Give the player base one Traitor per server limit, and see what the RP realms do. They’ll go nuts with stories, movies, and all sorts of roleplay.

ps. yup, I know I bitch like the rest of them from time to time. Ohhh the irony.

Looking forward to…

northrend_zones_thumbThere seems to be a general pause or slow down in players at the moment. I’d say its a summer thing, but I also think it has to do with folks wanting to get further through content; combined with new content being announced. It may also have to do with the release of the PTR for testing Patch 3.2, which is looking like a very exciting update.

Rather than dwell on the negative, here are some things that I am looking forward to.

  • Running Heroics for new tokens. Yummy high level gear, which hopefully increases the number of pug runs.
  • Having more play time sooner or later, hopefully. Work / Life balance is hard, and I miss wow when I only play 2 nights a week.
  • Hoping that the “link your achievement” bullshit will soon die, but I suspect its here to stay. Players who insist on this just don’t realise that my Alt might not have the achievement, but my main has, and I know the fight backward.
  • Tanking more. I dipped my toe in the metal-flesh-wall-of-pain mode of wow again and liked it. I’m not too fussed by the ptr changes to Death Knight tanking, as I trust (trusting the community is not something that happens every day) that DK tanks are a little too strong when compared to everyone else.

Northrend map chosen as it represented the excitement I had when they first announced the Wrath expansion, and all the Death Knight, lore, class, etc changes began in earnest.