Cat (Feral) Druid Talent Build

Update 4: The infomation here is not current for Cataclysm, as I have not played a dps Cat yet. The best advice I can give you to find an effective definitive starting point is to read the Druid – Cat EJ forums, and then use a tool like Mr Robot or Rawr to load your character and optimise.

Pay close attention to the discussion on Hit and Expertise requirements, as these have changed and sometimes the tools will not reflect the updates. And gem for strength (just kidding – don’t).

In an effort to respec now that we’re live in 3.0.2, here is the build that I will initially be using for my Druid, who is a cat dps role.

The huge question I have is this build gimp’ed because of the choice to still use Omen of Clarity?

Update 3: I’m tooling around with my Druid again, which means more Cat specs will be looked at and updated. Tanking has more appeal than Cat at the moment, but as a Level 75 Cat, no way I’m changing to a proper Bear spec when a hybrid feral build will do the trick.

Update 2: In light of some feedback, and general tooling around I have a new spec. Omen of Clarity is dropped out for Bersek. Still not sold on some of the differences between mine and other specs, but as yet I have not raided pve with a Cat.

Update 1:   As 3.1.1 is here, consider this spec out of date. I’m sure the basics will be ok, but I’m not claiming this is accurate anymore. Instead go have a look at Altosis’s DPS build for Cats. It has a breakdown of talents, a build link, and he’s playing Cat far more than I am.

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Shadow Priest Talent Build

An attempt at a Shadow build for level 70s. (Edit: As 3.1 is fast approaching, consider this spec out of date. I’m sure the basics will be ok, but I’m not claiming this is accurate anymore).

I wanted the Silence ability, but need to know if it is worth sacrificing the points from other areas; at the moment its not.

Dispersion is not worth the last point in a tree as far as I can tell (Dispersion is wonderful, I was wrong), and I’m happy to be wrong later. It would be a far more affective ability if it also reduced the Threat the Priest has on the target too. Then I can see it as a great way to ramp up your damge, then take a short breather while your mana pops up 36%. That will hopefully stack with the mana return you’re normally getting and the Meditation and TV abilities. In its current form its crappy.

Update: Adding the spec I’ll go with till further notice. Whats different?

– no reduced threat, my gear is not putting me anywhere near threat capped and unless you’ve broken +1000 damage you won’t be either from what I can tell.

– no increased range on shadow spells, mostly in runs its ok to be far away. Only in a few fights I can think of its a real issue, and in those you just need to move like the melee dps (murmur, prince, etc).

– added back in Silence, and so happy about it. Doing the Sunwell Attack Plans against casters is easy mode with silence. I can see why people roll Blood Elves.

– Added back in Dispersion, as its proven to be a good toy and I think I’ll get real milage out of it.

Affliction Warlock Talent Build

Looking at the Affliction tree for Warlocks at 70, its seriously fun times. The tree has gained some potentially powerful spells, and the opportunity is present for Affl-Locks to construct strange and bizarre spell rotations. Much like the Paladin build earlier I’m taking a punt on a build. This setup was copied from a L80 setup for Afflict raiding, and I can see easily why its potent.

Edit: As 3.1 is fast approaching, consider this spec out of date. I’m sure the basics will be ok, but I’m not claiming this is accurate anymore.

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