BA Shared topic: Flying Mounts for classes.
Shaman = Wind Funnel / dervish. They fly like a superman/woman through the air with a swirling mist around them. Shaman are in tune with the elements, so make the elements move them around. You could use a version of the cyclone affect.
Warrior = Brutally stronger looking warhorse. Make the model much more like a Clydesdayle. Solid, thick necked, and about 10% bigger. Like the warhorse from Ladyhawk.
Paladins = Pegusus. The discerning Paladin’s mount of choice, available is a range of colours and styles…
Priests = Give’em wings, like those used in the Draenei quests in the starting area. You’ve gone so far into being a representative of the light, that you’re now almost angelic. People will re-roll priests to get this, which won’t hurt the healing community either. Think Gabriel in the film Constantine.
Mage = Levitate, unlike the Shaman, they just fly. Mages in a huge range of games and themes can fly. The hard part will be them not getting their capes caught in the Warrior’s whirlwind. Like Magneto in the XMen films. Oh, and of course brooms and carpets, but something avail to the Mages.
Druid = More skins for their current modes. Dragonwhelp, butterfly, sparrow…
Warlock = A demon akin to the Nazgul in PJ’s Lord of the Rings. A mutated, demonic, mottled dragon-ish hell-thing. An undead dragon is not going far enough. It has to be Demonic.
Hunter = Let’em ride giant owls, and all sorts of “natural” fliers. Even those snake-serpents are just as viable as the Ogrilla/Skettis squids as mounts. Also pet dying means no flying mount till they res it and make it happy.
Rogue = Don’t know. Maybe a flash powder affect that makes them invisible, and then they move that way. “I leave you now! *poof* ” Its the one class I can’t think of a good creature that matches them. Perhaps they miss out on a special.