Strange Hunter Thoughts

I don’t get hunters, but I do like what they do. Jez plays one, and I think the nutty animal obsessed nature is sinking in (they are cute, but they’re no demons). While we were chatting about the weekend’s round up, I started considering a few cosmetic changes to some aspects of the class.

1. Make pets run away and fade, and run in when summoned. They are animals and I guess part of the Hunter “magic” allows them to be summoned. Kinda like the Silver in the Lone Ranger, or the magical Horses in Tolkien.

I suppose in the same breath people will say that all sorts of entry and exit, dismount, summon, and sequence animations might be handy; and yep – its a pipe dream, but I like to dream.

2. Give them more pet options. It seems strange that Warlocks get a diverse small group of pets, but Hunters can only have a few at a time. Hunters have far more optional diversity in their pets than Warlocks, but I’m not sure anymore that the balance is right. Give them a extra stable slot, and we might see some extra diversity from our Hunter friends.

Then again we might see hunters with an extra cat, so they get the other one that is cute too (*ducks for cover*).

3. How do Hunters heal their pets? Is it based on +healing, +nature, or just a flat figure? I simply don’t know, so would be interested to find out. A Warlock’s shadow damage helps with our demonic healing, which makes sense (more shadow power means better manipulation of Shadow), but what is the rationale behind healing a pet at range. Its certainly not bandages, and I really don’t want to start a discussion about the application of +dam/heal/spell on other abilities; just know what the entry level logic is.

4. I also asked a dumb question this week: Q. Does it hurt fluffy when you stuff him in your bags? A. Laughter…., as they are dismissed just like Warlock pets. Hey, I’m a lock; your fur fetish is not something I’ve taken interest in before.


8 thoughts on “Strange Hunter Thoughts

  1. When the average hunter learns how to use the abilities and pets they already have, then – maybe – give them some more stuff.

  2. In the defense of Hunters – that SL run we did today had 3 hunters with us (Pally Tank, Shammy Healer), and two of the three did OK.

    So perhaps its only a 3rd of Hunters who should have the silent D added back in?

  3. On the dynamics of summon: while they are at it you should be able to tie the mount up outside the pub … and vandalise the rumoured engineering bikes owned by the opposite faction … cackle.

    There was once a time when mend pet was affected by healing gear … hunters loaded up on +heal and soloed world dragons – so they removed that o_O

    As to how we do a distance heal .. well I like to build the explanation up with techno-babble and then round the argument off soundly by claiming it is the power of looove (because people then /emote throwing stuff at me and that is most amusing.) Cackle.

  4. Mend pet is a HOT which heals a flat rate over 15 seconds. Rank 1 is 125 health; Rank 8 is 2375 health.

    The rationale? Well, we’re stuck with mana as a power source so we might as well have a little magic in us.

  5. Can hunters heal each others beasts? A Warlock can only pop health into a demon that we have control of; but with Hunter Pets getting a Tank role, then perhaps a few hunters might be handy to keep the pet alive.

  6. Off topic: I’m enjoying the blog, TA.

    On topic: I saw a video on youtube or another site a while back from before the fixed the +heals hunter gear issue. The guy was getting right around 3k every tick of mend pet. Figure 15 seconds, 1 tick every 3 seconds, that adds up to 15, 000 damage healed on one cast of mend pet. And that’s why Blizz hot-fixed it.

    I like the idea of giving us hunters more options tho. First, more stable slots (I’ve pretty much stuck with the same pet since level 13, other than when I needed to pick up a new skill to teach him, but having a variety would be nice). Second, make the oozes you see all over the place into beasts so we can tame them. Not original, but I’d tame one and name it Squishy before you could blink (those of you who are or have kids will get the nemo reference).

    As for healing other hunter’s pets, nope, we can’t. Would be nice if we could though.

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