Neverwinter Nights 2 – A Progressive Review

To further my quest into the dark pool of geekdom, I now own a copy of Neverwinter Nights 2. The original was very good, and I’m looking forward to playing this one.

This entry will be a work in progress as the journey unfolds. As background for my comments, I’ve played NWN v1, most of the other real time or turn based DND type games, and played DND since the early 1980s. I dread to think how many hours of /played I have in RPG.

Step 1: Installation
Installation was as you’d expect, just let the machine chug away while you watch TV or surf the web. Interesting that the .Net platform is required, and I’d love to know if that is a core requirement for the game, or just the toolset. Kudos to the developers for using .Net.

During the installation phase you are given the opportunity to register online, but the servers must have been either clogged or down when I tried. Not a good start.

Otherwise the install seemed to be OK…

Step 2: Patching
Patching is done using a little updater application much like WoW or other games, and while I normally like a smoother looking interface, I can handle a little less information being given to me, as long as it keeps me up to date on what its doing.

Patching takes a bloody long time. Get a meal, watch a film, or take your significant other out on a date; you’re not playing this game any time soon.
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