Have you noticed the gap?

I noted when running around after work on Tuesday night that the buff for extra Valor was still on my character, yet the cap had been refreshed back to 0/1000.

Like a good little grinder I’d almost finished farming my 150×4 of the bloody barrens boring grind-fest, so I got my last 35 oil, and parked at the quest giver.The ugly troll gave me the quest as expected.

Unexpectedly turning in the quest got me 300 Valor not 200. The What? +50% Cool!

Apparently it also works on the Isle of Thunder and disappears if you change zones or change maps. Yes it appears a bug, and likely unintended. I can’t say I’ll panic and plan to do this just for an extra 100 Valor each week, but it was a surprise.

BarrensArtwork

Old news is good news

Some thoughts on what is now old news…

Valor points are not being reset (huzzah) to Justice points, and patch is set for 5.2 If you’re able to spend and then earn the valor for an upgrade it is still worth it, just don’t upgrade an item you’ll replace early (trinket, ring, etc) once you get into the new Reps. I shot a stack of Justice points on a basically useless heirloom item for a Shaman, because I have little else to purchase with them. Justice are pretty dull at the moment once you’re past a gear level. That is ok in the most part, but it would be nice to do something good with them.

In 5.2 we get new reps to grind out, new gear to loath the drop rate for, and new dailies to make the drop rate seem a secondary concern. Less yay, but something to get into.

New raids look good, in a way that is a new visual presentation (cybernetic aztec dinosaurs with lasers…..roar) and also a new set of mechanical challenges. Good news. Lore/RP wise it will be an interesting patch if only because we get closer to finding out why Garrosh goes bananas and why Jania does not follow suit and smash a few cities. I know she’s taken the road less traveled, but Garrosh is going to need to do some more shitty things before the rest of the horde will use him as an end-boss. He’s been an unmitigated arse so far and the horde racial leadership are happy with that. Well the ones who are alive are anyway.

Oh, and Wrathion! He continues to give the heroes gifts and boons, as we continue to follow his agenda. I feel that either he’s a major player i the end of this expansion, or the major NPC in the next expansion. It would be great to see a character transverse the expansions so that during Mists he helps and rewards, and then in the next expansion we see what and why he did particular things. I can’t help but think his goal is to restore the Black Dragon flight, and that might be brilliant or could be a total disaster for the players. It would be especially good if Wrathion is actually a creature of leadership, but not a “corrupted bad guy”. Sure his view might be different, and lets see him as a leader for the future stepping into the empty shoes of the other flights now that they have left.

The season 13 pvp gear for Death Knights looks nice, particularly the shoulders. The help is less so, but overall ok. The Shaman set is great, and stinks of a HP Lovecraft touch. Creepy Shamans.

Happy Killing, TyphoonAndrew.

Shafted by VP to JP conversion in 5.2

Aside

WoW’s Patch 5.2 will convert Valor to Justice points, just like all other major content patches. However this time the gear to be purchased will not be moving to JPs, instead it will be “greatly discounted” but still require VPs to purchase. So if you still wanted to purchase it you’ll need to farm VPs to replace the ones that were converted.

Seems like a silly idea to me, and I cannot think of a reason why making the “old gear” purchasable for JP is unreasonable. Just like previous patches. Oh, unless it takes more time to gear up an alt, then it makes sense. Shafted. The counterpoint is that the new VP gear will be what you’re buying, but then it still does not make sense not to move the old stuff to Justice.

Whats next for upgrades?

dk-symbolThere is a new-ish site which indicates which item on your character will benefit from Valor Points the most according to your class and spec stat weightings. Wowupgrade.com.

Cool stuff, and a great idea. Check it out.

That said, the best use of Valor for me is buying new gear, not upgrading. I suppose it should be obvious, but I jumped straight at the tool to see where the bang-for-buck was, and initially forgot to consider the purchase.

eg. 1500 VPs to upgrade a 476, or 2200 VPs to buy a 489? Get the 489 every time, as it can be upgraded later to even higher. Then once all the purchasable VP gear is obtained, then start the upgrade spends as per the site’s recommendations.

This week if I cap the 1000 pt limit successfully, then I’ll be darn close to the 3000 hard cap as well. A spend is a must do. This is a great problem to have, as I can replace either a set of 476 Bracers or Legs.

The choice then becomes between the two items – the bracers have Exp and Crit, where the Legs have Mastery and Haste. No brainer – Legs. I have no idea what the dps increase will be by upshifting 13 item levels, but it moves to what are almost perfect DK stats. And when they get replaced by 5.2 stuff the Mastery might be re-used in a Tank set.

I’m soon off to spend VPs – Wheeeeeee.

Happy Killing.

How do you get to 1000 valor per week?

I’d like to know how other players get to the 1000 valor cap per week? My method is constrained by small blocks of time, and a desire to alternate activity. I do:

  • as many dailies for valor and rep as I can fit in while waiting for a queue
  • x1-2 scenarios and x1 instance run per day, for the 3 nights a week I play. As a priority the Instance comes first, as it rewards more VPs, although the Scenarios can be quick.
  • rarely I’ll do one or two extra daily quests before work, or on an off-night. Only 10-20 VPs worth at a maximum.
  • even more rarely I get to kill bosses in a Raid or an LFR. Typically this happens if I don’t get a raid spot and I also get a night with no distractions. Once a month typically.

How successful is the strat? Its generally not enough. I get to around 650 VPs per week, although on a great week that might be almost 900 VP.

golden-pagoda-golden-lotus-wow-daily-quest-hub

Is this the fault of me as a player not having enough time, or the fault of game design?

Given I spend approx 9 hours playing a week broken into small chunks of 45 minutes to 1.5 hours (if not raiding) I’m very comfortable saying that it is my schedule which affects the lack of capp’ing Valor points. Adding a night, or even 1 extra hour per day would make a huge difference on this time, and that is my long term plan – to spread play into “off-nights” but only doing stuff that is very easy to be interrupted in.

I’ve posted about the Valor rewards themselves being poor, and it may appear to be an attack on the overall system. The facility for obtaining Valor is fine, but the reward rate (5x per Daily) feels very low, but has not totally prohibited gear upgrades.

Happy Killing.

Dungeon and Raid Requirements

A “note to self” on what item levels are needed to get into the MoP Scenarios, Dungeons, and Raids, and what item level they drop. Also what is obtainable from Factions and Craftables, via gold and Reputation.

Why? Because I frequently get them confused with each other…

cropped-woww2716topdumto.jpg

Scenarios

  • Requires: 425
  • Awards: chance of 463, and now a small chance of 476

Heroic 5-mans

  • Requires: 440
  • Awards; 463, with very rare 476 on a few end bosses.

Mogushan Vaults (raid)

  • Requires: 460
  • Awards LFR: 476, Normal: 489, Heroic: 502

Heart of Fear and Terrace of Endless Spring (raids)

  • Requires: 470
  • Awards LFR: 483, Normal: 496, Heroic: 509

Reputation Rewards

  • (most) faction = 458 gear purchased with Justice points
  • (some) factions = 463 gear, such as Klaxxi Exalted weapons, for gold.
  • (most) Honored and Revered with faction = 489 gear purchased with Valor points
  • Friendly with ShieldWall Offensive = 458 gear purchased with Justice points
  • Honored with ShieldWall Offensive = 496 gear purchased with Valor points
  • Revered with ShieldWall Offensive = 496 gear purchased with Valor points
  • Exalted and doing a Quest chain, with the Golden Lotus grants a 489 Neck
  • Exalted and doing a Quest chain, with the Klaxxi grants a 489 Ring

Craftables

  • Item level 450s (no special mats needed – dirt cheap)
  • 463 (Spirit of Harmony needed – cheap-ish)
  • 476s (Spirit of Harmony needed – not badly priced at the moment due to new gear)
  • 496 (Bloods needed – very expensive)

Happy killing

Raidboss Valor Reward Increased

http://mmo4ever.com/mists-of-pandaria/gfx/icons/pvecurrency-valor.pngHuge news – and perhaps in response to the community being pissed off about the low rate of valor collection – the rewards will be boosted in maintenance today – from 25 to 40 VPs per kill. Wow Insider has the skinny, twitter post from GhostCrawler, and patch notes.

Normal and Heroic raid encounters in Mogu’shan Vaults, Heart of Fear, and Terrace of Endless Spring now award 40 Valor, up from 25. This will take effect after the weekly reset.

Wow. Excellent!

What does it mean? Well for a start raiders have a reason to spin through a clear of Mogu’shun Vaults for Valor instead of doing dailies. 240 VP per clear is far better than 150.

Also in this patch is the Spirit Kings appearing in a set order – interesting. Was it enough of an issue that folks found it hard? A particular order did not seem to be more difficult. No more than the selection of Doggies in the 3 Dogs fight being sometimes a pain.

Happy Killing. Continue reading