+100 Need rolls in Raid Finder

The Raid Finder will give Need rolls a +100 modifier if your Role in the instance matches the item. This is excellent. In fact, put that in the LFG system too please.

How do they tell what is a Tank item vs a Dps item?

Well they’d either classify each item which would take ages or they have an algorithm (a previous post about exactly that type of algorithm in April). Its like they’re reading the blog.

Clarified some Main and Alt thoughts

The feedback on my help-im-frustrated-by-mains-and-alts post was really good. Well great actually, as it had a range of side, which both challenged what I thought about the issues, and also supported many of the doubts I had – which is to say that nothing in that topic is straight forward.

I’d really like to know if I’m off my rocker on this issue.

Well I wasn’t incorrect, but I wasn’t 100% perfect either.

A some key points of differentiation on the issue were:

  • Longevity of the raider within the team. Some even said 10 vs 25s were different, and while I disagree I can see that it may make a difference. Churn within the team is exacerbated when somebody switches.
  • Attitude and level of cohesion within the team, which really tempered the level of support vs the impact.
  • The reason for the switch, being Gear greed, Need of the team, burnout, or preference. This was key for basically everyone, a player who witches for gear only was pretty much reviled by the information I found, and I support that view too. The other areas are gray, especially if you have a raider doing something that they’d not prefer for the goals of the raid.
  • Another key point was consistency. Applying a rule without bias was important to a large number of players, and I can understand why. Nobody want to feel that they are on the detrimental side of an exception. We all like to be special, unless it is to our disadvantage, but most people are happy if the dice come out in their favour.

As part of the post I also went digging on my own and found a large number of articles that helped. The short version of the outcome is that I’m now more confident that my overall approach is good, but also humbled a bit in terms of approach. I took the stance of being a neutral guildmaster, rather than a people person (I’m not an overly emotional people person by nature). I think I missed the emotional impact that this discussion could have on the team, especially the guys pondering a switch. I suspected that there would be impact, but not the degree of impact I saw.

I’ve promised to be typing up the official version of the policy this week (what an idiot I am for creating my own deadline), and it will be largely as drafted, but with tempered delivery. The clarifications I had to think about in response to the post really were the items that might have helped some of the discussion, if only I’d had 6 brains to draw from in the beginning.

Some of the sources I went to read are listed below. Now this list is not all articles devoted to the actual topic, it also contains perspectives on Alt-ism, and why it is good and bad. Often a good point is well made in parallel:

Wow ‘eh? Of course I’d have you re-read the my post and the discussion after it too, as there were some damn fine raiders who spoke up, but these links are good.

Thanks to Isisxotic, Jez,  Leit, Karegina, and Rakk.

Should DPS Death Knights learn to Tank?

Good topic on wow insider a while ago asking if Healing priests should learn shadow, and it has resonance with a DK’s dps role. So I’ll rhetorically ask:

Should DPS Death Knights learn to Tank? And vice versa?

I’d like to give you a balanced and well rounded opinion on this, complete with examples and war stories, but I can’t. The answer is so bloody obvious it makes me wonder how you could have the opposite view – my answer is by hell and damnation they should.

Everyone will play better and understand roles better when they have a wider set of experience. If you have not done it, go try a different role in 5 mans. Do 20 runs in each role, and then see if it changed your attitude.

Disagree? Please tell me why.

Dual Specs are L40+, 1000g, all wonderful

Forever a Noob dislikes the idea of dual specs mid raid. I like it. Go read the post and my rant-ish response if you’re interested in two divergent views of dual spec.

In short: If you don’t like the idea of dual spec, don’t use it. Likewise epic flying mount, badge gear, welfare epics, ans all the other topics that players like to gripe about. I like to think of World of Warcraft as a game that I enjoy, not a system of mechanical restrictions. Anything that makes the game more accessible is good, particularly as this has little negative impact on the players that choose not to use it.

eg. If your raid leader wants a Healer and you’re spec’ed for Priest DPS, then you can’t go. He can ask you to re-spec, but you can refuse. Your choice, and if you keep to a strict “not holy priest” choice then you’re still happy. You have not lost any options. The raid leader will go find another healer anyway. But if you can switch modes, then you get to do the run too.

Why is this bad? See also Blog Azeroth shared topic.