Arrrg loot in LFR and the Useless Ordinary Legendary Gem

This post is brought to you by the word: Random.

I was going to whine about loot in LFR, as a run through Terrace and the first part of Heart of Fear saw nothing. But then I got lucky in the second part of Heart of Fear LFR, and got the Gloves token which I’ve now had drop 4x times. Arrrrg. No weapons, side grades, other drops for ages. Oh, working as intended? Random rewards are fun. /sarcastic

On an actual positive note I have now handed in and completed the first stage of Wrathion’s quest-line for the “Ordinary Legendary Gem. Now the slow grind up to 6000 Valor points has started, and we’ll see how far behind the curve I am. I doubt patch 5.2 is 6-7 weeks away given the news and press flying around.

I love the fact that the Legendary quest line is a pain in the arse and bloody difficult for a casual player. Blizzard got this right. it should be driving those players crazy, and should not be something that we feel is deserved; earn it. I get a good quest line and the promise of more great stuff to come.

Not that the “Ordinary Legendary Gem” is actually useful as it requires a Sha Touched Weapon to be slotted into, which is also RANDOMLY DROPPED. So the Ordinary Legendary Gem” is actually a “Useless Ordinary Legendary Gem“. I’ve decided to treat the gem like getting the Left Binding in Molten Core. Now begins the stupidly long path of getting the other random thing to drop.

My Death Knight could really use a Sha Touched weapon for Tanking. Really, really, handy. Random and hard for LFR upgrades is poor, random and hard in a Legendary quest is perfect. Its like the two are the same now. Just saying.


Mathy question on DK set bonuses and gear item levels

dk-symbolOn first drop I was stoked – the tier gear is something that I crave due to the old days when the BiS gear was almost always Tier only, and all the rest of the gear was a poor shadowy reflection of the Tier gear. And the Tier generally was a great looking matched set and transmog was still a gleam in the lead dev’s eye.

I had the pleasure of getting a few Tier tokens from kills (four items in two weeks – DPS LFR Chest and Normal Gloves, and also LFR Chest and Gloves) and now have a ponder-some issue for DPS gear is due to a difference in item level between my current Chest item (489), and the Raid Finder DK set Chest (483).

TLDR = To get the Tier 14 2 set bonus I have to drop the chest item level down 6 item levels. Is the set bonus of +10% damage to key dps abilities better than 6 item levels of stats other stats?

I’m really not sure. It is likely an overall dps loss, but if so by how much? Does that DPS loss become mitigated by the 4 set bonus if I can get those drops instead? Hmm.

In thinking through the solution I compared the 489 Tier 14 with the 489 Breastplate I was using and they are almost on par, with the current one (King’s Guard) a smidge ahead. This however does not include the benefit of adding either of the Tier bonuses themselves, which I’d argue makes the Tier Breastplate at 489 better.

By comparison the items show a clear difference, which is to be expected with 6 ilevels.


Left is the LFR T14 Chest, and the right column shows the 489 King’s Guard chest.

Overall gains of 62 Str, 590 Mastery, and 186 Haste vs the 694 Crit is the point of differentiation, as the Stamina and Armor is moot.

So then I thought to apply the stat weightings for  Frost DKs via Wowhead. The goal was to see what difference for teh item alone was, in terms of marginal upgrade or significant upgrade.

This showed the combined weighting value of 156,784 pts for the T14 LFR Chest, and 161,280 for the 489 Chest; meaning a difference of only approx 3% in the two items. Ignoring that this is probably not the way to use item weightings (?) it shows that the LFR item is only a minor downgrade.

It also made me realise that even if I know what the weighting is for the items themselves, I do not have a dps value to compare too, as I cannot ratify a specific DPS figure increase against items level without a set of repeated simulations (like SimCraft).  I don’t know a way to settle what the difference is. Fark. Continue reading