There has been a buff to Blood DK’s talent of Improved Death Strike – it now provides 40/80/120% bonus damage, up from 30/60/90%, and a 10/20/30% critical strike bonus, up from 3/6/9% (source).
This would not affect Blood Shield (I assume – as it is inbound damage not outbound that is used in the calc), or affect threat beyond the additional threat caused by the damage applied.
This seems good, I like any buff. The hotfix now applied to live realms as at 19 July 2011. If Death Strike’s Bloodshield would persist a few seconds longer I’d be happier still.
I didn’t note any major issue, but then I only really tank when we’re very short of actual Tanks these days. There area few other sources which have requests for this, dating back a long while. Some folks don’t believe this is real at all.
Actually the second buff we’ve had to DS (recent update noted here), and its been commented on in the past as being not fair; pffffft. Fair has nothing to do with it.