I get the odd blog comment that is nigh on inane, and mostly they get deleted without being posted. What on earth a screen-breather is thinking that the post would be put up, especially unqualified?
Good comments add or argue about the post in a way that is constructive.
Bad comments just criticise without offering any detail, or a better option.
I post this as a long time ago I grabbed several specs for the different classes I play, mucked around with them a bit to suit my choices, and then posted them. They are still the best source of hits, and best source of idiot comments I have. Recently I updated the out of date ones, and have even warned as a post edit that the spec are now out of date, and the viewer should look elsewhere.
Then you get junk like this:
Nosferatu: dude u’re a total retard that talent build for cat is a joke,try playing something that does’t require thinking so much
Now thats not clever, insightful, or offer an alternative. In fact it says that this player is looking for a really easy game, with little complexity, and I’d hazard a guess that English is his first language, but he’s yet to master it.
So don’t be like little Nosferatu here, post something useful.
Some random creative lines that are running through my head. Some if this is warcraft-ish, some just observational. The further you read the less responsibility I take for your sanity and my writing. [rant inc]
sunders a raging horde,
never to find peace.
Proudly she walks on,
while adversity abounds.
I stand still amazed.
And lastly something that makes even my sense of sarcasm twinge with political incorrectness: I was chatting in guild a few days ago about the definition of wife. Its one of those guild chat conversations that stays borderline polite, but we’re taking the piss out of each other. When one guys says something like obviously you don’t know the definition of w.i.f.e.
I didn’t know what he was talking about so used the google:define tool to look it up. The 8th result was:
define: wife = A lady who said “I will” and has done so ever since.
…I did warn you. That is just mean. I bet she would say far worse things about her husband. Or perhaps her ex-husband. Reminds me of the Devils Dictionary, as that is pretty subtle.
My toon called Erosion was an Undead Rogue. He was bad and I loved the fact he was built for the purpose of killing Topper McNabb. But that is history and we all know that (a) Erosion gets worse of over time, and (b) I love a good experiment.
So to make Erosion worse I’ve re-rolled the character name as a Dwarf Hunter.
Erosion - Wearing shirts is for pansies
I’ve always bitched about hunters. A lot. Its not that I didn’t like them per-say, but I always found that 40% of the bad players were Hunters (I know that they now all re-rolled Death Knight, but hey).
But I have a confession…I rolled one. [ insert dramatic music ] Well I’ve rolled them before, but this one is potentially different. Usually this means getting 3 levels of Huntery goodness and deciding that I hate it and stopping. Sometimes I get near level 8 and think it might be ok, and once I got to level 10 and then couldn’t be farked.
This time though I’ve reached over level 10 and tamed a pet. By god that makes a difference.
Anyone who thought the Death Knight was easy had better re-roll Hunter and see what a click-to-kill experience farming is like. A typical combat goes like this:
- Target mob with left click
- press 1 to start macro for Hunter’s Mark and PetAttack
- press 2 for Concussive shot
- press 3 for Arcane shot
- let the autoshots flood by
It could not be easier than that! If I fart around with a cast sequence macro, and use tab targeting I’m sure I can get this down to something that a Drinking Water Duck can do.
The worst part fo all this: its fun.
There is much rejoicing about the iPhone based authentication recently released, and why not? Its a free version of the keychain. I said previously:
This little app has the potential to help every one of the millions of Blizzard clients, and if done well will help change our expectation of online services.
But they’ve got it 90% right. I tested the sign-up process and have found two things that I don’t like.
Yesterday I read about a guild recruitment website called WoW Headhunter and for me its announcement in the community is topical. I’m thinking about a new guild. This is one of those brain dump posts where I’m thinking while typing…
The need for a good Guild Recruitment method is almost as needed as a good LFG tool, but it is basically how we find like minded folks. You might think this is a little skewed (and personal), but now that I’m looking for a new guild, I’m finding that there are no measures or consistencies in the way we’re talking about Guilds.
So WoW Headhunter has something to offer. A quick review:
- Searching is by Server and Faction. Good.
- You can browse really quickly, and the information is succinct.
- Application to a Guild is simple, but its odd that you can’t quickly create a login without doing an application.
- The classes, levels, needed for, number of folks, guild website and short paragraph are stuff you’ve expect.
- Needs a time stamp or an obvious way for the browser to see how long an opportunity has been present.
- The key feature is the type of player is sorted using a very interesting series of metrics.
- Reckless vs Deliberate
- Sociable vs Competitive
- Fun vs Serious
- Learner vs Veteran.
I love this idea. Its like the Myers-Briggs personality assessment, but in a WoW sense. This is a step in the right direction, and if the community started to use a scheme like this we might better understand other people’s wants. eg. when a R.C.S.V. says they like chatting, we’ve got an idea that they’re chatting about serious tactics, not about the silly wow movie; or the very least the things they’re chatting about will not be entry level content.
It could be argued that these ratings are still totally subjective to the individual, but at least some measures are there, and there are not any tools I can think of where a user’s objectivity can be neutralised. Maybe someone with a sociological background might tweak the classifications, or add some more? I think the creators deserve some kudos for putting the system together. It is worth checking out.
Like all these 3rd party services to WoW it will only be successful once the usage base reaches a critical mass. That is a hard thing to achieve given the Realm and Recruitment forums exist, but the forums are not a patch on this – and adoption already seems to be in progress. All three servers I chose had a few Alliance and Horde guilds looking for various classes.
I also like it because it helps address the bad, frustrating, and too narrow aspects of finding a guild:
- Casual vs Hardcore as terms are way too binary, so over used, and to easy to misunderstand.
- A measure of how experienced the applicant might be, without it degenerating into a full leet-sauce resume.
- What attitude they might bring to a team or raid.
I could not help myself, or stand to crawl through the air when I knew that a faster option was available. Yeira the (soon to be Shadow) Priest has her epic flying skill, and a new Blue Gryphon.
Anyone got any change?
Once more my Priest can fly very very slowly while leveling. Hindsight tells me that I should not have blown all that gold on the epic flying skill for my Druid, Paladin, and Warlock. The need for gold will keep me doing my daily quests in a quasi-regular manner.
But then I treat hindsight like I treat my sense of right and wrong; like a red headed child whining at my hip for attention. /slap and move on. Fun to be had, and nobody like a know it all.
If/when I get the epic flying skill, I think Yeira won’t be treated to some silly strange or expensive mount. It’ll be something functional and inexpensive. Mortigen the Death Knight is the glamour whore who gets the good stuff.
I came across the WoW Detox website while googling for odd stuff. There you’ll find comments by all range of people who are advocating leaving wow and reclaiming their lives. On first look it seems ok and normal. But on closer inspection I think the website may be a really odd subtle hoax.
In the middle of the homepage now is a White-on-black text based powerpoint fade, which my itself might be just a bad video. But the content is saying that getting outside and not playing wow will help resolve MOST the world’s woes.
The GFC, World Hunger, Poverty, Endless Wars, Global Warming can be resolved by wow players quitting and running around IRL.
Its a challenge to yourself… Continue reading
Another blog meme, which all the cool (and uncool) kid are doing.
I saw this first on FearDotWin, but then it comes from many a folks. /wave
(its meant to be masters, but I hate editing images, I have no image-fu)
A software based authenticator for mobile devices has been announced. Good god, that is an interesting idea!
I think the employee who thought this up, or even the team who wanted it should be taken out to lunch. Somewhere nice too, with white tablecloth. This little app has the potential to help every one of the millions of Blizzard clients, and if done well will help change our expectation of online services.
- Can you reverse engineer a iPhone/mobile/whatever app? Probably, but how hard. Does the delivery to so many platforms make it easier to get security flaws, as there are so many difefrent platforms?
- Connection only needed the first time it runs, to setup the account link. Obvious, but important.
- I wonder if I can put in the serial of my physical keychain, and then use my iPhone for authentication. This way I have two devices linking to my account. Why? So that if my iPhone crashes, or I drop my keychain into the toilet by accident I can still play wow.
- It won’t be free (nothing good is) but hopefully its no more expensive that the keychain model.
This is also a great sign of what online games, apps, links, and services all over the place should be doing if the proport to have “high security”. 10/10, but it remians to be seen if its safe. The early adopters will be taking a few risks, so I’ll stay with the keychain till after the first few rounds of release.
ps. I wonder if the Apple App Store will give the Devs grief to get the app approved. Afterall you can talk about rude things while playing the game….