I’m reading a lot about how WoW is becoming too easy, and the Hardcore folks are not happy. It is apparently now catering to casuals, school moms (not that they can’t be hardcore, but that is another url), and face-rollers. The dual spec in 3.1 is just the most recent item to illicit this response.
OK then Hardcore players… you tell me – What would be the broad design guidelines for the most Hardcore MMO?
Lets write a list that will scare the drooling face-rollers back under the house, and make the hardcore players salivate with delight. Continue reading
Kind of sad that I didn’t get tagged for a 6 of 6 screenshot thing that is floating around the blogosphere. Then I suppose I’m not a regular in many of the blog circles, so honestly my offense is totally made up. The sad face is for dramatic affect.
I like the idea though, so here goes.
Nagarj the Shaman ding'ing while getting levels from Recruit a Friend
Thanks to Kittoug for the levels.
Forever a Noob dislikes the idea of dual specs mid raid. I like it. Go read the post and my rant-ish response if you’re interested in two divergent views of dual spec.
In short: If you don’t like the idea of dual spec, don’t use it. Likewise epic flying mount, badge gear, welfare epics, ans all the other topics that players like to gripe about. I like to think of World of Warcraft as a game that I enjoy, not a system of mechanical restrictions. Anything that makes the game more accessible is good, particularly as this has little negative impact on the players that choose not to use it.
eg. If your raid leader wants a Healer and you’re spec’ed for Priest DPS, then you can’t go. He can ask you to re-spec, but you can refuse. Your choice, and if you keep to a strict “not holy priest” choice then you’re still happy. You have not lost any options. The raid leader will go find another healer anyway. But if you can switch modes, then you get to do the run too.
Why is this bad? See also Blog Azeroth shared topic.
I’m waiting before commenting on the Patch 3.1 notes. Why? Because the changes are very broad at the moment for Death Knights, and I’d rather see what they are a week from now. Commenting now just seems like jumping the gun to me.
The class notes so far for most classes are worth of a read though. Go find your favpourite source and drool away.
Knowing that Frost and Blood will get re-worked and Unholy gets some switching around – all ok imho. Lets see what Blizzard can do for Death Knights. It appears that dual wield killing machine procs are reduced, so maybe dual wield will become a flavour choice not a must do. Not that I did, I like Frost dps at the moment, but will look hard at each tree again shortly.
The huge one is that dual spec will be for level 40s and above, and not have a materials requirement. Booja! That is excellent. The 1000 gold cost is nothing compared to what that offers multi-role toons. Not just hybrids get a boost here, you could have a pvp and pve spec for a dps’er.
After a badly timed death (what is a well timed death?) while zerging through instances with a mate on his 80 Death Knight and one of my 70s, the loot window appeared. Seems that there the possibility of an odd sync between your death and the opportunity to roll.
Need or Greed...Blizzard says no loot for you!
Now that is loot that deserves to go to a Hunter (Sorry Jez – the cheap shots are often the best).
A few mates created a guild – and proudly I was involved in both the signing of the charter and the stupidity that created the guild name.
Flee in terror of your new Chicken Overlords – “Bok Bok BGerk” has arrived.
After offering a bounty on Topper, I thought it only normal to see if I could do the kill myself. After all, I can save paying 25g/100g.
Topper McNabb - Looking all safe and smug in Stormwind
Topper is only a level 1 human, so he should be a quick kill, but being in a major city means he is very well protected. The Gnomish Poultryizer and other various fun toys are not usable on “green” NPCs, so all my ideas for same faction killing seemed closed.
I’m sure Blizzard have ended the exploit of blood poisoning, and even the kills you can make with Mushrooms. So I need a Plan B.
Plan B: So I was left to consider a Horde toon. All those guards with massive aggro radius, and 17k health means that any Horde faction toon I create was going to get put down very quickly.
Thus I created a Horde Rogue called Erosion, and hoped that repeat corpse runs would get me next to Topper. Continue reading
I want everyone to kill Topper McNabb.
If you kill Topper McNabb on the Nagrand server, and can provide absolute proof you did it, I’ll give the first person 25 gold. I mean Screenshots and proof you are on Nagrand server.
If you can arrange with me to be online at the time you do it; and watching; its 100 gold.
I want to see that bastard suffer. Kills from before my offer do not count, and it has to be on Nagrand server. Continue reading
As a frequent AH farmer, I spent a lot of time in the Stormwind auction house. While there I get to experience the broad and often meaningless banter of the WoW community. You get that with an MMO, its generally OK.
There is one asshat that just won’t shut up, and can’t be put on ignore, killed, or even asked to shut up. Topper McNabb, or as I like to call him – that hamburger idiot.
My feature request to Blizzard is to be able to give Topper 1sp and he would actually shut up for 10 minutes. I’d be happy to pay this for the 30 or so minutes that I spend in the AH, just so that I can use the chat frame for CHAT. Not watching/listening to Topper McNabb’s verbal sewage.
Even better can I hire the Defias guys to “sort him out”. Getting him murdered would be good, actually seeing the hit would be pure gold. I think you could sell tickets to the event, so that the NPCs of WoW will kill him. And while they’re running around on a killing spree they can stop the kids too. Little mongrels should be locked up.
Heck if I could get a Horde on the Nagrand server to kill him I’d almost pay for that too. Is there a useless peon in Ogrimar or Undercity that whines like a bitch near tha AH too?
So what is the Ice Stone, where is it, and why do we care that the world is yelling that it has melted?
My take is that this is part of the Uldaur opening. The Ice Stone “is” the barrier stone which sealed Ulduar, and how that it has melted, the creatures trapped within are free to exit and seek revenge. Likewise we valiant heroes can enter and bring judgment, pain, and garner a few trophies.
I wonder if Ulduar will have an attunement?
I know that it could be Ahune again, or another special Love boss (melt somebodies frozen heart). But somehow this has the feel of a world event like the Headless Horseman, or the Invasion.
Update: Aparently patched so that it is no longer announced. Well pfft. I would still like to know what it was.
The Ice Stone is frozen again!