Now that it’s gone a bit quiet around my house, and I’ve been out of game for a while I feel like sharing some short thoughts on gaming, which touch on MMORPGS and WoW.
Gaming wise, a few odd sessions of D3 and Sir, You are Being Hunted is all I’m fitting in, and that was/is mostly months ago. I finally finished the basic story of D3 and watched the lovely cut-scene/movie. Those Blizzard folks still know how to make a reasonable ending. Playing on with D3 without the expansion feels like running on a hamster wheel because the story is over. So now I either pay for the next story segment or do something else. Fair choice too, the game had enough content to make the initial purchase worth while, and its not like I finished it early.
Even if I had more time I’m not sure I would be installing a new MMO either. The banter about WildStar seems to say its pretty and interesting, but is very much the same as what has come before. That is not a bad idea for games as a moderate subscriber base can keep a company profitable for years; but after the zest and spin of the announcements – its kind of a dull outcome. I ran-up an Eve trail account and almost logged in. Almost, but then remembered that the game is slow and takes more time than I’ve got at the moment, and the account has lapsed. I thought about StarWars too as it’s free, and I could play the each of the class quests through to max level and then delete the character/account. Hmm, perhaps.
I miss logging in to something to play. I’d like to run WoW’s UP for the mount once a week, and perhaps a few other mindless farming tasks, but only to be able to say I’ve collected those pixels. Knowing that I’ll likely play WoW in the future means that the heat is drained from the desire to login to farm. I can farm later between other activities.
So now its books, pen and paper games, and catching up on TV shows.
Staying away from news and distractions tends to mean that when I do see something from Beta news, or an upcoming game I can get a raw impression. I’ve not over invested or drained my enthusiasm. But I saw some loading screen art for Warlords today which I really liked. It reminded me of many years ago while playing Burning Crusade. I’m a little interested now.
So much so that I’m going to crawl back under my rock and not read much more till a lot more of the details are resolved. I don’t want to be part of the whine fest, and also do not want to fan the flames of fan-dom. Oh, and the T17 armor for the Death Knight looks darn interesting too (have to block MMO Champion’s updates in my rss reader).
Doing a dev job elegantly and quickly is wonderful. It is something I rarely see. So when I read that a quasi-3d environment (by PlayfulJS - try the Playfuljs demo) had been built using just 265 lines of code I was impressed. After running around in the demo I was darn impressed. It might not be true 3d at all, but it still a clever emulation. Good enough for a game hack, yup, certainly. More please.
This time they probably mean it. Be good when I return to WoW
The following US realms have been scheduled for connection on Thursday, June 12.
Azuremyst and Staghelm
Drenden and Arathor
Duskwood and Bloodhoof
Nagrand and Caelestrasz
I’m still watching the blogs and news for WoW despite not being subscribed. Interesting to see what others are still doing in game, and to reflect that it does not entice me back into a subscription yet. Later probably, but now – not at all.
One interesting set of information has been launched around the “cosmetic class items” as a way of rewarding players for participation and also allowing for character customisation. A good and interesting mini-feature. I see bags and quivers for Hunter types, and spell books for caster types (or is that a libram for Paladins?). These could be bracer on the hip, or shoulder of character models, hand from belts, attach to forearms, or even float about the character(?).
What would be great is to see them merge with the colour palette of the character gear as well. Why? Well the spell book looks fantastic as concept art, but will be way too hapy-happy-joy-joy for a soulful purple-black themed Warlock. Keeping the emo kids happy is somewhat important, and most of us MMO players are emo about something or other.
Anyway, I’m glad they’re adding these and hope vials, off-hand frills, sub-weapons, hunting kit, crosses and prayer beads, ioun stones, boot knives, random pockets, ghost-haunted crowns, and all sorts of other widget-like oddities might come. Collect them all…buy them… Happy Killing, TyphoonAndrew.
A trial for Garrosh was bloody stupid. Likewise was any attempt to make the process fair and legitimate. I’m finding it hard to want to read the new Warcraft novel because I think the end of the Mists story and setting was utter balderdash. I like the Warcraft novels and can forgive a lot when it provides more lore to consume – but in all seriousness the axe should have fallen on Garrosh as soon as it could. Too many times inaction has let to disaster in WoW lore.
Has Warcraft become so soft that the heroes can only dispatch a foe if they are corrupted by an old god? It takes pervasive corruption to allow an execution, but the “heroes” can murder hundreds of opponents in daily quests with impunity? C’mon.
I think some players like to rationalise the setting to their own morals and ethics, but I think the setting has lost it’s way when a figure like Garrosh wasn’t killed at the first opportunity. That would make the setting less PG13 than probably desired, but it is needed. This is (was) Warcraft folks, and the idea that one faction or race has more claim to judge Garrosh is missing the point.
Those factions should be arguing about the division of the trophy head, axe and body, not still trying to for a delegate sub-committee to investigate the correct division of voting rights, for the membership to the partisan review group, in order to make a recommendation to the yet to be confirmed leaders…
Garrosh didn’t ask for permission to destroy Theramore with a mana-bomb. I’ll see if somebody I know grabs the book and perhaps I can borrow it for a while in a few months. It makes me wonder if the end of the Iron Horde will see them all placed in work programs to rehabilitate them back into “normal” society.
I picked up Sir, You Are Being Hunted on a sale for a lazy $17, and I kind of like the adhoc short play style of the game.
Death One – shot to death by a random robot patrol on the main island. To my credit I did figure out what the baloon was doing, but I think I didn’t move far enough away. Found one fragment next to the stones, but spend much of mu short life looking at the inventory, trying to understand how food works.
Death Two – ran out of Vitality and starved to death. Interesting that I was trying to play it safe, but as my character stated to really drop I ran everywhere and was spotted a heap of times.
Death Three – Afk and I assume slaughtered by a host of nasty robots.
I’m really enjoying it.